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0
votes
Won't Fix

Particle System prefab doesn't simulate when in prefab mode and the Edit...

Visual Effects - Legacy

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Jun 14, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open attached project "LinxuPrefabBugs_2019_4.zip"2. Enter Play Mode3. In Project window, select Assets/Partic... Read more

0
votes
Fixed

Spaces before text in the Input Field are being deleted when closing the...

Android

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Oct 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.3f1c1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open project "TestInputField.zip"2. Build and deploy the app to the device3. In the device press on the Input Fi... Read more

0
votes
By Design

EditorApplication.playModeStateChanged event is inaccurate when raised f...

Scene Management

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Sep 23, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. Observe the Console E... Read more

0
votes
Won't Fix

Environment reflections are temporarily disabled when entering Prefab Mo...

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Jun 01, 2022

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Version/s: 2021.2.19f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps (1st method):1. Open the project "1376649.zip"2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode3. Exit... Read more

1
votes
By Design

Physics Debug shows every Scene's information when only one Scene is sel...

Physics

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Jul 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.9f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "PhysicsDebuggerRepro" project2. Open both "SampleScene" and "Subscene" Scenes simultan... Read more

0
votes
Duplicate

Glitch on a build start when OpenGLCore Graphics API and Intel 64-bit Ar...

OpenGL

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Aug 12, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b7, 2022.1

Reproduction steps:1. Open user attached project "New Unity Project (80).zip"2. Open Build Settings: File -> Build Settings...3. ... Read more

0
votes
Fixed

Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...

Scripting

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Apr 11, 2021

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Version/s: 2021.1.1f1, 2021.1.2f1, 2021.2.0a10

How to reproduce:1. Open the user's attached project ("KillStack.zip")2. Close the Editor Expected result: Editor closesActual resul... Read more

0
votes
Fixed

[iOS] Display.main.systemWidth/Height displays the rendering resolution ...

Mobile

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Jun 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "resolutionTest"2. Build and Deploy the Scene "SampleScene" to a device3. Observe th... Read more

0
votes
Fixed

ProfilerRecorder: Gfx Used Memory is not Compiled out of Builds

Profiling

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May 30, 2021

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Version/s: 2020.3, 2020.3.7f1, 2021.1, 2021.2

Reproduction steps:1. Open attached Project2. Build and Run the Scene "SampleScene" Expected result: Gfx Used Memory is available Is... Read more

8
votes
Fixed

Editor crashes when adding another scene to the Hierarchy window

Shadows/Lights

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Jan 11, 2022

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Version/s: 2019.4.33f1, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open users attached project2. Open Assets/BUGsTests_EndOfSun/LightprobesInPrefabBug 1 scene3. Drag and drop As... Read more

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