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0
votes
Fixed

Application.isFocused is true when starting the build application and wh...

Windows

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Sep 12, 2018

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Version/s: 2018.1.9f1

How to reproduce:1. Open attached project "ApplicationFocusTest.zip"2. Build the 'ApplicationFocusTest' application by going to File... Read more

0
votes
Duplicate

AssetDatabase.FindAsset doesn't find certain scriptable object when filt...

Asset - Database

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Sep 12, 2018

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Version/s: 2018.1.5f1

To reproduce: 1. Open the attached project (findAssets.zip)2. Go to Bug Repro -> Test3. Observe that console prints 0, when it sh... Read more

0
votes
Won't Fix

Winsparkle.dll is not recognized by the Unity when it's placed in the P...

Mono

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Jul 18, 2018

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Version/s: 2018.1.6f1

How to reproduce:1. Open the attached project2. Enter the game mode3. Inspect the Console window Expected: Winsparkle.dll is recogni... Read more

0
votes
Fixed

[Mac] Ghosting effect is visible in Play mode when resolving MSAA Dept v...

MacOS

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Sep 07, 2018

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Version/s: 2018.1.0b13

To reproduce:1. Open user's attached project (MSAADepthBug.zip)2. Enter Play mode3. Observe Game window Expected: no ghosting effect... Read more

0
votes
By Design

Playables give a different pose to Mecanim

Animation

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Sep 19, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open the user's attached project2. Open the scene "Playables Pose Bug" and play it3. Observe both animations Expecte... Read more

0
votes
Fixed

[Asset Importer] Editor Crashes while importing .usda file

Asset - Importers

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Nov 02, 2020

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Version/s: 2017.4.40f1, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a4

Editor Crashes while importing .usda file. Steps to repro:1. Open the attached project.2. Edit > Import USD or Alembic.3. Import ... Read more

0
votes
Won't Fix

[Linux] ScreenSelector plugin is included in build even if it was disabl...

Linux

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Jul 17, 2018

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Version/s: 2018.1.2f1

To reproduce:1) Create new project2) Go to Player Settings -> Resolution and Presentation3) Disable "Display Resolution Dialog"4)... Read more

0
votes
Fixed

Shadows appear tiled when Render Mode is Mesh and GPU Instancing is enabled

Visual Effects - Legacy

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Sep 12, 2018

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Version/s: 2018.1.0a3, 2018.2.0f2

Settings in Particle System for reproduction: Texture Sheet Animation enabled (is not necessary, helps to see the shadow texture) Re... Read more

0
votes
Fixed

Editor uses Mono C# compiler when platform is set to UWP and Xbox One wh...

Universal Windows Platform

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Sep 22, 2018

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Version/s: 2018.1.0f1

This means newest C# features don't work. Read more

0
votes
Fixed

MeshTopology.Quads generates a draw call that uses 3 point patches inste...

Graphics - General

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Sep 07, 2018

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Version/s: 2018.1.0b1, 2018.2.6f1

According to Unity Documentation (https://docs.unity3d.com/ScriptReference/MeshTopology.Quads.html), MeshTopology.Quads should gener... Read more

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