Search Issue Tracker
Fixed
Votes
0
Found in
2017.4.40f1
2018.1
2018.2
2018.3
2018.4
2019.1
2019.2
2019.3
2019.4
2020.1
2020.2
2021.1
2021.1.0a4
Issue ID
1289644
Regression
No
[Asset Importer] Editor Crashes while importing .usda file
Editor Crashes while importing .usda file.
Steps to repro:
1. Open the attached project.
2. Edit > Import USD or Alembic.
3. Import attached SkinnedMesh.usda file.
4. Tangent Calculation > Always > Import.
Actual Result:
Editor Crashes while importing .usda file.
Expected Result:
Editor should not crash while importing .usda file.
Reproducible in:
2021.1.0a4, 2020.2.0b10, 2020.1.10f1, 2019.4.12f1, 2019.2.0f1, 2019.1.0f1, 2018.4.25f1, 2018.3.0f1, 2018.2.0f1, 2018.1.0f1, 2017.4.40f1.
Environment:
Occurring on Windows 10 & Mac 10.15.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leaks occur when Shader with more than 128 keywords is compiled
- Player built for Windows silently crashes when UI Prefab is instantiated and Render Feature "Render Objects" is active in PC_Renderer Asset
- Crash on CollectUsedSceneObjects when making any modifications and saving in a Scene with a specific GameObject Component enabled
- VFX Graph Properties Transform has a click animation when clicked on the “Transform” text but the drop down does not open
- "Cascade Shadow atlasing has failed" errors are spammed when two Directional Lights with the Shadow Map are enabled and there is a 3D GameObject in the scene
Add comment