Search Issue Tracker

0
votes
Fixed

[iOS] ReplayKit.APIAvailable returns 'false' on the first call on iOS 13...

iOS

-

Apr 03, 2020

-

Version/s: 2019.3.4f1

Steps to reproduce: 1. Download the attached project (replaykit-api-test.zip)2. Switch to iOS and build3. Build and deploy Xcode pro... Read more

0
votes
Fixed

[Graphics][OpenGLES3] Game view turn into black when Graphics APIs is ch...

Graphics - General

-

Apr 03, 2020

-

Version/s: 2019.3.0a5, 2020.1, 2020.2, 2020.2.0a5

Game window becomes black and unusable when OpenGLES3 is selected from Graphics APIs list in the Project Settings, refer the attache... Read more

0
votes
Fixed

Tabbed headers in editor windows need a style update

Themes

-

Apr 03, 2020

-

Version/s:

Tabbed headers in the Editor got a new style change recently that makes the text a blue-ish color that is really hard to see. See at... Read more

0
votes
Fixed

[VCS] Multiple options greyed out in context menu when right-clicking As...

Version Control

-

Apr 03, 2020

-

Version/s: 2019.3.0a8, 2020.1.0b4

1. On a machine with PlasticSCM set up, create a new project.2. Set the Version Control to PlasticSCM. (Project Settings -> Edito... Read more

0
votes
By Design

[XR][URP][Vulkan] Fixed Foveated Rendering doesn't get applied and chang...

XR SDK

-

Mar 28, 2020

-

Version/s: 2020.1, 2020.1.0b3, 2020.2

Repro steps:1. Open attached project2. Build and Run on a Quest3. Using the toggles adjust the levels of FFR Actual: FFR doesn't get... Read more

0
votes
Won't Fix

[IL2CPP] NotSupportedException in static constructor when building to S...

IL2CPP

-

Mar 06, 2020

-

Version/s: 2019.3, 2019.3.3f1, 2020.2

How to reproduce:1. Open the attached (OceanVillage-Unity.zip) project2. Build and run the project Expected result: No exceptions ap... Read more

0
votes
Fixed

Crash on Baking with RadeonPro Denoiser

Progressive Lightmapper

-

Apr 03, 2020

-

Version/s: 2020.1.0a24, 2020.2.0a1

Steps to reproduce: 1. Open the attached CornellBox Project2. Make sure the denoiser is set to RadeonPro on all three options3. Clic... Read more

0
votes
By Design

[2D] "Material doesn't have a texture property '_MainTex'" error is thro...

uGUI

-

Apr 06, 2020

-

Version/s: 2017.4, 2018.1, 2018.3, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a5

When "Default-Skybox" Material assigned to Image in the Inspector following error is thrown:"Material doesn't have a texture propert... Read more

0
votes
Fixed

OnTriggerEnter and OnTriggerExit are called at the same time when GameOb...

Physics

-

Mar 25, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.4f1, 2020.1

How to reproduce:1. Open the user's project2. Open 'Scene' Scene3. Enter Play Mode Expected result: Everything becomes green as only... Read more

4
votes
Fixed

AsyncGPUReadback.Request never releases unused allocated memory

Graphics - General

-

Apr 06, 2020

-

Version/s: 2020.1.0a19, 2020.1.0b4, 2020.2

Steps to reproduce:1. Open the attached project (case_1234193.zip)2. Open Task Manager (Ctrl+Shift+Esc on Windows) or Activity Monit... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.