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[iOS] ReplayKit.APIAvailable returns 'false' on the first call on iOS 13...
Steps to reproduce: 1. Download the attached project (replaykit-api-test.zip)2. Switch to iOS and build3. Build and deploy Xcode pro... Read more
[Graphics][OpenGLES3] Game view turn into black when Graphics APIs is ch...
Game window becomes black and unusable when OpenGLES3 is selected from Graphics APIs list in the Project Settings, refer the attache... Read more
Tabbed headers in editor windows need a style update
Tabbed headers in the Editor got a new style change recently that makes the text a blue-ish color that is really hard to see. See at... Read more
[VCS] Multiple options greyed out in context menu when right-clicking As...
1. On a machine with PlasticSCM set up, create a new project.2. Set the Version Control to PlasticSCM. (Project Settings -> Edito... Read more
[XR][URP][Vulkan] Fixed Foveated Rendering doesn't get applied and chang...
Repro steps:1. Open attached project2. Build and Run on a Quest3. Using the toggles adjust the levels of FFR Actual: FFR doesn't get... Read more
[IL2CPP] NotSupportedException in static constructor when building to S...
How to reproduce:1. Open the attached (OceanVillage-Unity.zip) project2. Build and run the project Expected result: No exceptions ap... Read more
Crash on Baking with RadeonPro Denoiser
Steps to reproduce: 1. Open the attached CornellBox Project2. Make sure the denoiser is set to RadeonPro on all three options3. Clic... Read more
[2D] "Material doesn't have a texture property '_MainTex'" error is thro...
When "Default-Skybox" Material assigned to Image in the Inspector following error is thrown:"Material doesn't have a texture propert... Read more
OnTriggerEnter and OnTriggerExit are called at the same time when GameOb...
How to reproduce:1. Open the user's project2. Open 'Scene' Scene3. Enter Play Mode Expected result: Everything becomes green as only... Read more
AsyncGPUReadback.Request never releases unused allocated memory
Steps to reproduce:1. Open the attached project (case_1234193.zip)2. Open Task Manager (Ctrl+Shift+Esc on Windows) or Activity Monit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open