Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a24
2020.2.0a1
Issue ID
1233474
Regression
Yes
Crash on Baking with RadeonPro Denoiser
Steps to reproduce:
1. Open the attached CornellBox Project
2. Make sure the denoiser is set to RadeonPro on all three options
3. Click Generate
4. Crash
This happened on Windows 10, using and RTX 2070.
Reproduces in: 2020.1.0a24, 2020.1.0a25, 2020.1.0b1. 2020.2.0a5, 2020.2.0a6
Does not reproduce in: 2019.3.0f4, 2020.1.0a1, 2020.1.0a5, 2020.1.0a9, 2020.1.0a15, 2020.1.0a20, 2020.1.0a22, 2020.1.0a23
The behavior is the following:
- Bake begins
- Mid bake, the lightmapper falls back to CPU
- There is a short stall
- Graphics card crashes and restarts
- Unity crashes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment