Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.3.X, 2020.1.X
Votes
0
Found in
2019.3.4f1
Issue ID
1233569
Regression
No
[iOS] ReplayKit.APIAvailable returns 'false' on the first call on iOS 13 devices
Steps to reproduce:
1. Download the attached project (replaykit-api-test.zip)
2. Switch to iOS and build
3. Build and deploy Xcode project to iOS 13 device
4. When launched, click 'Check APIAvailable' button
5. Notice the text that shows ReplayKit.APIAvailable value will change to 'false'
6. If you click 'Check APIAvailable' more than once, the subsequent times it will correctly return 'true'
Reproduced with: 2018.4.19f1, 2019.3.4f1, 2020.2.0a4
Tested with:
iPhone X (iOS 13.3) (Reproduced)
iPhone 11 Pro Max (iOS 13.3) (Reproduced)
iPad Pro (iOS 12) (Not reproduced)
iPhone 6 (iOS 12.2) (Not Reproduced)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An added cloned VisualTree is layered over other UI in a specific project build
- Some Build Profile settings do not remain checked when launching a project without the /Library folder through the command line
- TextMeshPro gradient tags render as literal text when using a font that contains only a part of the ASCII character set
- Small rectangles appearing in the corner of title text in Editor when System Font and Bitmap are selected in preferences
- The shortcut character is typed into the name field when a [Shift + <any alphanumeric key>] shortcut is used to create the asset from "Asset/Create"
Add comment