Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.3.X, 2020.1.X
Votes
0
Found in
2019.3.4f1
Issue ID
1233569
Regression
No
[iOS] ReplayKit.APIAvailable returns 'false' on the first call on iOS 13 devices
Steps to reproduce:
1. Download the attached project (replaykit-api-test.zip)
2. Switch to iOS and build
3. Build and deploy Xcode project to iOS 13 device
4. When launched, click 'Check APIAvailable' button
5. Notice the text that shows ReplayKit.APIAvailable value will change to 'false'
6. If you click 'Check APIAvailable' more than once, the subsequent times it will correctly return 'true'
Reproduced with: 2018.4.19f1, 2019.3.4f1, 2020.2.0a4
Tested with:
iPhone X (iOS 13.3) (Reproduced)
iPhone 11 Pro Max (iOS 13.3) (Reproduced)
iPad Pro (iOS 12) (Not reproduced)
iPhone 6 (iOS 12.2) (Not Reproduced)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
Add comment