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By Design

Sprite Atlas is not released when there are other unreleased Sprite Atlases

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Sep 12, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

How to reproduce: 1. Open the user-attached project 2. Open the Addressables Groups window (Window → Asset Management → Addressables... Read more

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Sprite Atlases are not released when removing unused assets in Build

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Sep 12, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

How to reproduce: 1. Open the user-attached project 2. Open the Addressables Groups window (Window → Asset Management → Addressables... Read more

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Lens flare (SRP) has an incorrect horizontal position in the URP VR XR

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Sep 12, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0a16

Reproduction steps: Open the user's attached project Enter Play Mode Expected result: Each eye receives the same position ... Read more

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[Windows] Hub Minimize button is stuck in hover state after minimizing t...

Package: Hub

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Sep 11, 2022

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Version/s: 3.2, 3.3-beta.1

Reproduction steps: 1. Minimize the Hub 2. Maximise the Hub from the taskbar Expected result: The Minimize button is not stuck ... Read more

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Build process is flagged by Windows Defender when building for WebGL pla...

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Sep 09, 2022

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Version/s: 2020.3.32f1

Reproduction steps: 1. Open the user’s attached project 2. Go to Files → Build Settings 3. Select the WebGL platform and press Build... Read more

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SSAO is enabled by default when using URP template for a new project

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Sep 09, 2022

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Version/s: 2021.3.10f1, 2022.1.15f1, 2022.2.0b8, 2023.1.0a8

How to reproduce: 1. Create a new project with a 3D (URP) template 2. Select Assets/Settings/URP-Balanced-Renderer.asset Expect... Read more

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In Device Simulator OnGUI events are called twice

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Sep 09, 2022

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Version/s: 2021.3.5f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a9

Reproducible in Unity 2021.3.5f1 # Open the attached project # Open Device Simulator and Game # Click in Game - Debug Log is p... Read more

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Large amount of memory used in AOT Prebuild

Package: Bolt

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Sep 09, 2022

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Version/s: 1.7.8

When Visual Scripting creates the AOT stubs during a build, it loads every asset in the game to check if the main object inherits fr... Read more

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Unexpected variants when inspecting the IPreprocessShaders.OnProcessShad...

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Sep 09, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps: # Open the attached project # Enter the Play Mode # Click on the Button in the Game View # Observe the Gam... Read more

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Typing after "\n" in public List String element breaks the new line form...

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Sep 09, 2022

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Version/s: 2022.2.0a14, 2022.2.0b8

To reproduce: 1. Create a new project 2. Create a new script 3. Add a public String List e.g. {code:java} public List<string> ... Read more

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