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0
votes
Fixed

[Memory] 1 MB increase in RuntimeInitialize() memory due to TempBackgrou...

Themes

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Apr 12, 2018

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Version/s: 2017.2.0a1, 2017.2.0f3

Reproduction steps:1. Open the attached project "EmptyProject";2. Build the iOS project and open it through XCode;3. Hold down the p... Read more

0
votes
Fixed

Physics layers still interact when unchecked in collision matrix causing...

Physics

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Apr 12, 2018

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Version/s: 2017.2.2p2

Steps to reproduce:1. Download and open the latest attached project(oc link)2. Enter play mode Note: GameObjects are set to layers w... Read more

0
votes
Fixed

[Physics] Children rigidbodies are affected by the motion of parent rigi...

Physics

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Mar 29, 2018

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Version/s: 2017.2.0a4, 2017.3.1f1

To reproduce:1. Open project2. Play scene Expected vs Actual: after sphere 'breaks' large cube, any of cubes should not start 'flyin... Read more

0
votes
By Design

Animation starts from the middle when it is attached to a Blend Tree tha...

Animation

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Apr 13, 2018

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Version/s: 2017.2.1p4

How to reproduce:1. Open attached project(ReproProject.zip)2. Enter play mode3. Look at the cubes in the Scene or Game View Expected... Read more

0
votes
Fixed

Standard shader deferred pass does not have a variant for just "UNITY_HD...

Shadows/Lights

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Apr 15, 2018

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Version/s: 2017.2.0b2, 2017.4.1f1

When trying to manually render objects via command buffers in an AfterGBuffer pass, it's not possible to do that properly when HDR i... Read more

0
votes
Won't Fix

Error pops up when second player connects to a hosted game and additiona...

Networking

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Apr 10, 2018

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Version/s: 2017.2.0a1, 2017.3.1f1

How to reproduce:1. Open attached Unity project "PersistentNetworkObjectBug"2. Select File --> Build And Run3. Build and Run4. Pr... Read more

0
votes
Fixed

[Android] Resolution does not changes when changing it with Blit Type Au...

Mobile

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Apr 06, 2018

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Version/s: 2017.2.0b1, 2017.3.1p4

Setting resolution with Screen.SetResolution to smaller size results in target being "blitted" to screen without being resized when ... Read more

0
votes
Fixed

Manifest.json is not tracked by VCS plug-in

Packman

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Sep 08, 2017

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Version/s: 2017.2.0b8

When using P4V as a source control, the Unity Editor integration doesn't pick up on changes made to the manifest.json file contained... Read more

1
votes
Fixed

Can't load a scene from asset bundle if scene has a period in the name

Asset Bundles

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Apr 06, 2018

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Version/s: 2017.2.1f1

To reproduce:1. Open users attached project "TestProject.zip"2. Enable Development Build3. Open the built project4. Press Assets/Tes... Read more

0
votes
Not Reproducible

[Animation] Rig and Automatic Root Bone assignment

Animation

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Jan 05, 2018

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Version/s: 2017.2.0p3

To reproduce:1) Open attached project and scene2) Check out the models with full skeleton Notice that their root bone in skinned mes... Read more

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