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By Design
Votes
0
Found in
2017.2.1p4
Issue ID
1025702
Regression
No
Animation starts from the middle when it is attached to a Blend Tree that has Mirroring enabled
How to reproduce:
1. Open attached project(ReproProject.zip)
2. Enter play mode
3. Look at the cubes in the Scene or Game View
Expected result: Cubes go up and the animation is replayed at the same time
Actual result: One of the cubes is already in the middle of the animation and begins the animation again when the other cube has only finished half of its animation
Reproducible with: 5.6.6f1, 2017.1.3p3, 2017.2.2p3, 2017.4.1f1, 2018.1.0f1, 2018.2.0b1
Workaround:
Set Cycle Offset to 0.5 on the Mirrored Blend Tree
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Resolution Note:
Mirroring forces an internal cycle offset of 0.5 in order to function, otherwise Mirroring animation would not work with BlendTrees by default.
This is expected behaviour.