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0
votes
Fixed

[HDRP] PRB Accumulation does not work when SSR for Transparents is enabled

Package: Scriptable Render Pipeline HD

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Feb 01, 2021

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Version/s: 12.0.0

Repro steps :- Open attached project- Open SampleScene- Take a look at the reflection in the checker floor (in game view)- Select th... Read more

0
votes
Fixed

[DXR] Crash after deleting Area Light

Package: Scriptable Render Pipeline HD

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Aug 29, 2019

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Version/s: 7.1.1

Reproduction steps 1) Checkout HDRP/staging github branch2) Edit manifest to use mentioned branch(replace all local paths).3) Open p... Read more

0
votes
Fixed

Using Volumetric Clouds and multiple Dynamic Lights produces incorrect l...

Package: Scriptable Render Pipeline HD

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Feb 10, 2022

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Version/s: 14.0.0

How to reproduce:1. Open the user's project "HDRPBugTest.zip"2. Open the "test1" Scene3. Observe Cloud lighting4. Disable "Plane" Ga... Read more

0
votes
Postponed

[HDRP] Enabling High quality Subsurface Scattering makes material render...

Package: Scriptable Render Pipeline HD

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Jul 13, 2020

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Version/s: 8.2.0

1) Open an HDRP project on Mac2) Add a subsurface scattering material3) Enable the high quality in the HD asset Read more

0
votes
Fixed

Editor Crash when upgrading HDRP Material to latest version with DXR ena...

Package: Scriptable Render Pipeline HD

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Feb 06, 2020

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Version/s: 7.2.0

Found with 2020.1.0a23 w/HDRP 7.2.0 Repro :- Open attached project (hdrp template with RTX enabled)- Open sample scene- Go to Edit &... Read more

0
votes
Fixed

[HDRP] Lighting in scene flickers when camera is moved

Package: Scriptable Render Pipeline HD

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May 01, 2020

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Version/s: 7.3.1

[HDRP] Lighting in scene flickers when camera is moved When navigating through the scene, the light sometimes turns itself off in th... Read more

0
votes
By Design

[HDRP] Fog effect on secondary Camera creates an opaque sky effect on th...

Package: Scriptable Render Pipeline HD

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Dec 01, 2020

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Version/s: 10.2.2

Reproduction steps:1. Create a new HDRP template project2. Create a new Camera3. Set the new Camera's background to "None" and Culli... Read more

0
votes
Fixed

[HDRP] Far shadow frustum plane is incorrect when using Spot Light

Package: Scriptable Render Pipeline HD

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Jan 07, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the user's attached project2. Open the "Main" Scene3. Open the Scene view4. Observe the Console log Expecte... Read more

0
votes
Fixed

[HDRP] UnassignedReferenceException thrown when Material set to None und...

Package: Scriptable Render Pipeline HD

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Nov 12, 2020

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Version/s: 10.1.0, 10.0.0-preview.27

On assigning Material to None under Decal Projector component in the Inspector causes the editor to throw UnassignedReferenceExcepti... Read more

0
votes
Fixed

[HDRP] Selecting multiple lights produces error Specified argument was o...

Package: Scriptable Render Pipeline HD

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Sep 09, 2019

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Version/s: 7.2.0

In HDRP 7.2.0 and Unity 2020.1.0a4, select Area light and Directional light. An error will occur The issue does not occur:On legacy ... Read more

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