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Fixed in 10.3.X
Votes
0
Found in [Package]
10.1.0, 10.0.0-preview.27
Issue ID
1292229
Regression
Yes
[HDRP] UnassignedReferenceException thrown when Material set to None under Decal Projector component in the Inspector
On assigning Material to None under Decal Projector component in the Inspector causes the editor to throw UnassignedReferenceException, Refer to the attached video.
Steps to repro:
1. Create a new HDRP project
2. Hierarchy > Create > Rendering > Decal Projector.
3. Inspector > Decal Projector > Material > None
Actual Result:
UnassignedReferenceException Material assigned set to None Decal Projector component in the Inspector
Expected Result:
No errors in the console.
Reproducible in:
2021.1.0a6, 2020.2.0b11, 2020.2.0b5, with package version 10.1.0, 10.0.0-preview.27
Working fine in:
2020.2.0b5, 2020.1.12f1 with Package Version 9.0.0-preview.71, 8.2.0, 8.1.0
Environment:
Occurring on Windows 10 & Mac 10.15.
Stack trace:
UnassignedReferenceException: The variable m_Material of DecalProjector has not been assigned.
You probably need to assign the m_Material variable of the DecalProjector script in the inspector.
UnityEngine.Rendering.HighDefinition.DecalSystem.IsDecalMaterial (UnityEngine.Material material) (at library/packagecache/com.unity.render-pipelines.high-definition@10.1.0/runtime/material/decal/decalsystem.cs:369)
UnityEditor.Rendering.HighDefinition.DecalProjectorEditor.OnInspectorGUI () (at library/packagecache/com.unity.render-pipelines.high-definition@10.1.0/editor/material/decal/decalprojectoreditor.cs:425)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass58_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <e020ad89c1af43769f98694c4076cf19>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
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