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Visual Scripting Node Group disappears when exiting Play Mode while havi...
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" 3. Select GameObject "To Check" from the... Read more
Rendering order of Canvas depends on a child's Z position when Render Mo...
Reproduction steps: 1. Open the user's attached project "CanvasSortingBug.zip" 2. Open "SampleScene" 3. Select "RogueImage" under "C... Read more
Editor crashes after entering the Play mode and refreshing OpenXR Runtim...
Reproduction steps: 1. Open the user's attached "New Unity Project (1).zip" project 2. Enter the Play mode 3. Open the OpenXR Runtim... Read more
IndexOutOfRangeException is being thrown when using JSON.NET Deserialize...
How to reproduce: 1. Open the user's attached "Bug_DecimalToFloat.zip" project 2. Open the "SampleScene" Scene from the Project Wind... Read more
Xcode crash when exporting archived build
Reproduction steps: 1. Download and open the attached "2dplatformer.zip" project 2. Build the project for iOS 3. In the Xcode window... Read more
[iOS] Build fails when running UnityLinker
Reproduction steps: 1. Download and open the attached "COMETBALL.zip" project 2. Build the project for iOS 3. Observe the Console wi... Read more
[iOS] UIToolkit Border Renders Incorrectly
Reproduction steps: 1. Download and open the attached "UIToolkit Bug.zip" project 2. Build and deploy the project to iOS 3. Observe ... Read more
[IL2CPP] Build fails with 'artifacts/tundra.dag.json does not exist yet'...
How to reproduce: 1. Download the attached project '1141571_IL2CPP-Bee.zip' 2. Build the project Expected result: The build is comp... Read more
[Linux][Vulkan] Editor crashes due to memory leak when building AssetBun...
Reproduction steps: 1. Download and open the attached project: "1140446ExcessiveVramUseOnBundlUnityProject.zip" 2. Go to Bundles > B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template