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Fixed in 2021.2.X
Fixed in 2020.3.X
Votes
0
Found in
2020.3
2020.3.19f1
2021.1.0a2
2021.2
Issue ID
1385676
Regression
Yes
[IL2CPP] Build fails with 'artifacts/tundra.dag.json does not exist yet' when using UnityEditor.InitializeOnLoadMethod in script
How to reproduce:
1. Download the attached project '1141571_IL2CPP-Bee.zip'
2. Build the project
Expected result: The build is completed successfully
Actual result: The build fails with the following errors in the Console:
Parameter name: ToolPath (System.ArgumentNullException)
at Build+Il2Cpp.AddAction
at Build.Main
at Bee.StandaloneBeeDriver.CreateBuildGraph
at Bee.StandaloneBeeDriver.InvokeTundra
Reproducible with: 2020.3.24f1, 2021.1.0a2, 2021.2.0a7
Not reproducible with: 2019.4.33f1, 2021.1.0a1, 2021.2.0a8, 2021.2.5f1, 2022.1.0b2
Notes:
- Reproducible when building for Standalone, Android, iOS platforms
- Not reproducible with Mono Scripting backend
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Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a8
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.31f1