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Fixed in 2021.2.X

Fixed in 2020.3.X

Votes

0

Found in

2020.3

2020.3.19f1

2021.1.0a2

2021.2

Issue ID

1385676

Regression

Yes

[IL2CPP] Build fails with 'artifacts/tundra.dag.json does not exist yet' when using UnityEditor.InitializeOnLoadMethod in script

IL2CPP

-

How to reproduce:
1. Download the attached project '1141571_IL2CPP-Bee.zip'
2. Build the project

Expected result: The build is completed successfully
Actual result: The build fails with the following errors in the Console:
Parameter name: ToolPath (System.ArgumentNullException)
at Build+Il2Cpp.AddAction
at Build.Main
at Bee.StandaloneBeeDriver.CreateBuildGraph
at Bee.StandaloneBeeDriver.InvokeTundra

Reproducible with: 2020.3.24f1, 2021.1.0a2, 2021.2.0a7
Not reproducible with: 2019.4.33f1, 2021.1.0a1, 2021.2.0a8, 2021.2.5f1, 2022.1.0b2

Notes:
- Reproducible when building for Standalone, Android, iOS platforms
- Not reproducible with Mono Scripting backend

  1. Resolution Note (fix version 2021.2):

    Fixed in: 2021.2.0a8

  2. Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.31f1

Comments (4)

  1. Franz_Hua

    Apr 06, 2023 03:13

    Found in 2020.3.44f1 macos
    stdout:
    [ ] Require frontend run. artifacts/tundra.dag.json does not exist yet
    [ 0s] Executed build program. Created build graph with 2 nodes.
    [ 0s] Freezing tundra.dag.json into .dag (.dag file didn't exist)
    [0/2 2s] Il2Cpp /opt/idc/apps/jenkins/workspace/build-81-VRSP-VR-PHONE-ANDROID-95985/IOSCloud/Library/Il2cppBuildCache/Android/arm64-v8a/Native/arm64-v8a/libil2cpp.so

  2. khaldinks

    Jan 19, 2023 08:10

    Found in 2020.3.42f1

    Failed running /Applications/Unity/2020.3.42f1/Unity.app/Contents/il2cpp/build/BeeSettings/offline/bee.exe --no-colors --prebuiltbuildprogram="/Applications/Unity/2020.3.42f1/Unity.app/Contents/il2cpp/build/BeeSettings/offline/artifacts/buildprogram/buildprogram.exe"

    stdout: Require frontend run. artifacts/tundra.dag.json does not exist yet

  3. RawFlash

    Dec 29, 2022 07:17

    Found in 2020.1.17f1 when I use DOTS/ECS/TinyUnity

  4. melitoren

    Apr 18, 2022 18:06

    found in 2020.3.26 too

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