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1
votes
Fixed

RaycastResult.sortingLayer always returns the default Layer when Raycast...

2D

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Nov 14, 2019

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Version/s: 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open the user-submitted project "RaycastHit.sortingLayer.zip"2. Open the SampleScene3. Enter Play mode4. Click o... Read more

0
votes
Fixed

ParticleSystem.LimitVelocityOverLifetimeModule.limit value is not the sa...

Visual Effects - Legacy

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Dec 26, 2019

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Version/s: 2019.1.0a8, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the project "case_1207764-particleSystem"2. Open the scene "SampleScene"3. Select the GameObject "Particle ... Read more

0
votes
Fixed

Material referencing the whole Sprite turns black when Sprite Texture sl...

Shader System

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May 26, 2021

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Version/s: 2018.4, 2019.2.21f1, 2019.3

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Hierarchy, select the Sprite Renderer3. In the ... Read more

0
votes
Fixed

Unity Editor crashes on amdMtlBronze_FillInUBMSurfaceInfo when switching...

Graphics - General

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Jun 23, 2019

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Version/s: 2019.1.0a11, 2019.1.7f1, 2019.2.0a1

Steps to repro:1. Open a new project2. Go to Unity -> Preferences -> General3. Switch device to use to "Intel Iris Pro Graphic... Read more

0
votes
Won't Fix

Crash on memcpy_repmovs when entering Play mode

Graphics - General

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Jun 18, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "memcpy_repmovs_crash.zip" project2. Open the "Bubbles.unity" scene3. Select "realSenseVGA60" in the Hi... Read more

0
votes
Fixed

NullreferenceException is thrown when creating a Terrain using a Script ...

Terrain

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May 31, 2019

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Version/s: 2019.1.0f2, 2019.1.4f1, 2019.2.0a8, 2019.3.0a1

Steps to reproduce:1. Open the attached project "Case_1159201"2. Navigate to Project -> Assets and open "TestBug"3. In the hierar... Read more

0
votes
Not Reproducible

SkinnedMeshRenderer.SetPropertyBlock() does not set Color consistently w...

Graphics - General

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May 21, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "TestSkinMeshPropertyBlock.zip" Project2. Enter Play Mode3. Observe... Read more

0
votes
Won't Fix

[Mac] Event.modifiers are not detected when EventType.KeyDown is used

IMGUI

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May 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1156398")2. Create a new GameObject3. Attach "Test" script to the object4. Ente... Read more

0
votes
Won't Fix

[Prefab][Terrain] Message displayed for changes made in Terrain settings...

Terrain

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Nov 21, 2019

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Version/s: 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a14

A message is displayed in the override window, "The inspector tab is not the active Terrain inspector, paint functionality disabled"... Read more

0
votes
By Design

"Find References In Scene" link to non existing references

Scene Management

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Aug 29, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1

Steps to reproduce:1. Open User-attached project2. Select Canvas > Layout Game Object3. Select "Find references in the Scene " fr... Read more

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