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The lifetime of the particles do not follow the lifetime of the parent p...
How to reproduce:1. Open the attached project2. Enter a Game mode3. Inspect the Scene view Expected: The lifetime of the particles d... Read more
OnApplicationFocus() is not called upon entering Play Mode
How to reproduce:1. Open tester-submitted project(OnApplicationFocus)2. Open the scene 'SampleScene'3. Enter Play Mode Expected resu... Read more
Shader reference from Scene Asset Bundle is different from one obtained ...
Steps to reproduce:1. Open user-submitted project "DecalAssetBundle.zip"2. Load Scene Scenes\Example3. Check out the plane and the d... Read more
[Shuriken] Particle System Preset asset window gets blank on clicking on...
Particle System Preset asset window gets blank on clicking on Icon of its preset asset.Similar behaviour shows on clicking on "Open ... Read more
[Shuriken] Particle system Icon image is missing in its preset asset
Particle system Icon image is missing in its preset asset. Steps to repro:1. Create a new project.2. GameObject > Effects > Pa... Read more
SpriteAtlas not included in builds stop working on second time entering ...
How to reproduce:1. Open the user-submitted project and open the "SimulationBundleTest" scene2. Enter Play mode.3. Notice everything... Read more
Creating a project in a "SSH"/"FUSE" mapped folder gives an error "Fatal...
Reproduction steps: 1. Make sure "Homebrew" is installed (https://brew.sh/)2. Install "fuse"/"ssh" mounting support ("brew cask inst... Read more
Unity crashes on "UnityEngine::Animation::GetFloatValue" when using Game...
Repro steps:1. Open QA attached project "repro_1076523"2. Open scene "SampleScene"3. Enter Play Mode Actual: Editor crashes Reproduc... Read more
Animator.keepAnimatorControllerStateOnDisable doesn't keep default value...
Repro steps:1. Open attached project2. Open scene "SamplceScene"3. Enter Play Mode4. Press Enter to toggle animation5. Press Space t... Read more
[VSforMac] Using ".NET 4.x Equivalent" runtime version with ".NET Standa...
Steps to reproduce: 1. Create new Unity project2. Create a new script3. Make sure that the "Scripting Runtime Version" is set to ".N... Read more
All about bugs
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