Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.2.X, 2018.3.X
Votes
0
Found in
2018.1.0a4
2018.2.6f1
Issue ID
1076523
Regression
Yes
Unity crashes on "UnityEngine::Animation::GetFloatValue" when using GameObjectRecorder.TakeSnapshot
Repro steps:
1. Open QA attached project "repro_1076523"
2. Open scene "SampleScene"
3. Enter Play Mode
Actual: Editor crashes
Reproducible with: 2018.1.9f2, 2018.2.7f1, 2018.3.0a11
Not reproducible with: 2017.2.3p4, 2017.4.11f1, 2018.1.0a3
Fixed in: 2019.1.0a5
Backported to: 2018.2.12f1, 2018.3.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL Player with WebGPU Graphics API fails to render Scene when custom Render Feature is used
- “EndLayoutGroup” error thrown when changing Shader Precision Model settings in Build Profiles window > Player Settings Overrides
- Button hover state uses default theme color when a custom .uss is applied
- Samples Showcase script warning does not clear after enabling required settings until GameObject is reselected
- VFX Particles receive shadow artifacts when using ShaderGraph with enabled shadows and Face Camera Plane Orient mode
Add comment