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0
votes
Fixed

Sprite Shape incorrect normal generation

Package: 2D Sprite Shape

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Oct 20, 2020

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Version/s: 6.0.0-pre.1

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1
votes
Fixed

Crash on rasterizeTri when Static Batching passes invalid Mesh data into...

AI Navigation

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Feb 17, 2021

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Version/s: 2019.4, 2019.4.20f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Open scene "LoadBundleScene"3. Enter Play Mode and wait for some time (can ... Read more

0
votes
Fixed

[Code Coverage] The Included Assemblies field shows Assemblies that no l...

Package: Code Coverage

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Mar 02, 2021

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Version/s: 1.0.0-pre.4

How to reproduce:1. Open the attached '1318668.zip' project2. Open Window > Analysis > Code Coverage3. Observe the 'Included A... Read more

1
votes
Won't Fix

The Component is not disabled/enabled via script until mouse hovers over...

Inspector Framework

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Mar 08, 2021

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Version/s: 2018.4, 2018.4.30f1, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1320215_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObje... Read more

0
votes
Fixed

OnCollisionEnter with Articulation body crashes when calling Rigidbody G...

Physics

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Mar 09, 2021

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Version/s: 2020.1.0a15, 2020.2.7f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open user attached project2. Open the Crime Scene located in Assets\Scenes3. Press Play Expected result: The G... Read more

0
votes
Fixed

Texture with Alpha Source set to Create From Grayscale and Alpha is Tran...

Texture

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Feb 23, 2021

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Version/s: 2020.2.0a11, 2020.2.5f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open attached project "1317030.zip"2. Click on "BaseGround1" in the Assets folder3. In Inspector window, notic... Read more

4
votes
By Design

SpriteMask data is ignored in Sprite when drawing with CommandBuffer.Dra...

Texture

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Mar 05, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.0b8, 2021.2

How to reproduce:1. Open the user's attached "DrawMask.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the S... Read more

0
votes
Fixed

[IL2CPP] Build fails due to IndexOutOfRangeException when building with ...

IL2CPP

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Mar 15, 2021

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Version/s: 2020.2.0a3, 2020.2.7f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project ("2020.2.zip")2. Check "Development Build" and "Script Debugging" in Build Settings3... Read more

0
votes
Fixed

[UIR] Overflow Hidden does not work when VisualElement's Width or Height...

UI Toolkit

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Mar 08, 2021

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Version/s: 2021.1, 2021.1.0b10

Reproduction steps:1. Open the user's attached "Interface.zip" project2. Load the "Environment" scene3. Make sure the Game view is v... Read more

1
votes
Fixed

NavMesh Assets aren't checked out in Version Control when the NavMesh ch...

Package: Version Control

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Mar 15, 2021

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Version/s: 2019.4, 2020.2.3f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1321912 repro" project2. Set up Perforce connection in the Project Settings3. Add and submit ... Read more

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