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[Windows] "InvalidOperationException: Stack empty" when using EditorUtil...
Reproduction steps: 1. Open the attached project "1394298-22.2.a2.zip" 2. Open the "Teste" Scene in the Project window 3. Select "Ma... Read more
"OnBehaviourPlay/Pause" messages are output in the Console log when movi...
How to reproduce: 1. Open the user's attached "TimelineRegression" project 2. Open the "SampleScene" Scene 3. Open the "Window -> Se... Read more
Extra OnEnter and OnExit event calls when hovering over UI elements
Reproduction steps: 1. Open the user's project 2. Enter Play mode 3. Move pointer from outside to panel (Log: Panel on enter) 4. Mov... Read more
Sampler Limit 16 exceeded in URP Lit shader
We have some variants/cases where the sampler limit of 16 is exceeded. There can be more than 16 samplers, but only 16 can be used a... Read more
[HDRP] Memory leak when destroying reflection probes
Reproduction steps: 1. Open the user's attached project 2. Open Assets > Scenes > SampleScene 3. Open Window > Analysis > Profiler 4... Read more
Editor crashes when adding another scene to the Hierarchy window
Reproduction steps: 1. Open users attached project 2. Open Assets/BUGsTests_EndOfSun/LightprobesInPrefabBug 1 scene 3. Drag and drop... Read more
ArgumentOutOfRangeException creating a psuedo locale after renaming a ps...
1. Open attached project. 2. Assets -> Create -> Localization -> Psuedo-Locale. 3. Right-click newly created Locale in Project view ... Read more
"<>" symbols are added when selecting multiple GameObjects and renaming ...
Reproduction steps: 1. Open the user's attached project 2. Make Editor Fullscreen 3. Select A, B, C GameObjects in the Hierarchy 4. ... Read more
[NavMesh Components] NavMeshSurface includes non-Navigation Static setti...
How to reproduce: 1. Open the attached project "case_1394134.zip" 2. Open the "SampleScene" Scene 3. Open the Navigation window (Win... Read more
[Netcode] During Shutdown() NetworkManager is using OnClientDisconnectCa...
Reproduction steps: 1. Open attached project and scene "StartMenu" 2. In Build Settings window, Build and Run for Standalone 3. In S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion