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[XR] Render Objects Pass duplicates visuals with AfterPostprocessing pas...
Reproduction steps: 1. Open the user's attached project 2. Enter Play Mode 3. Search and open "Universal RP-High Quality" asset 4. I... Read more
[iPadOS 15] Arrow key input is ignored when using a Bluetooth keyboard
Reproduction steps: 1. Open the attached project "ArrowKeyRepro.zip" 2. Build the Scene "TestScene" to an iPad device 3. Connect a B... Read more
[Android] App causes freeze on some devices when using custom material w...
How to reproduce: 1. Download the attached project "1395014.zip" 2. Build and Run on Android device Expected results: The phone doe... Read more
IL2CPP build fails when “Managed Stripping Level” is set to “High”
How to reproduce: 1. Open the attached “BuildFailedWithHighStripping.zip” project 2. Open the “SampleScene” Scene 3. Open Edit > Pla... Read more
Burst throws a BC1091 error when running constraint tests
How to reproduce: 1. Open the attached "constraint-solver-unity.zip" project 2. Open the Console Reproducible with: 1.6.0, 1.6.3 (2... Read more
NullReferenceException and Render Graph Execution errors when removing D...
Reproduction steps: 1. Open the attached 'New Unity ProjectHDRP' 2. Open the 'SampleScene' 3. Deactivate the Directional Light 4. Ob... Read more
Crashes when editing a shader which is being used by another shader's Us...
Steps: 1. Open attached project (ShaderCrash.zip) 2. Open Repro scene 3. On ProjectView, open BrokenUsepass shader, edit line 10 to ... Read more
[Profiler] Profiler.EndSample errors on disabling Deep profile when prof...
Steps to reproduce: 1. Open an existing project or create a new one 2. Open Profiler (Window -> Analysis -> Profiler) 3. Make sure "... Read more
GUI Button does not function when Local Game View Menu is enabled
How to reproduce: 1. Open attached project "1391581_case.zip" 2. Open the "SampleScene" Scene 3. Press Play 4. Press the "TestButton... Read more
[Mac+Windows] Crash when importing an FBX model with eNone wedge mapping...
Reproduction steps: 1. Create a project with one of the "Reproducible with" versions 2. Import the attached FBX file "310019.fbx" E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion