Search Issue Tracker
Not Reproducible
Votes
0
Found in
2022.2
Issue ID
1395003
Regression
Yes
Crashes when editing a shader which is being used by another shader's UsePass
Steps:
1. Open attached project (ShaderCrash.zip)
2. Open Repro scene
3. On ProjectView, open BrokenUsepass shader, edit line 10 to be:
UsePass "BrokenSinglePass/BrokenSinglePass"
4. Save file, go back to Unity
5. On ProjectView, open BrokenSinglePass shader, edit line 47 to be:
return col * float4(1,0,0,1);
6. Save file, go back to Unity
7. On ProjectView, open BrokenSinglePass shader again, edit line 47 to be:
return col * float4(1,0,0,1)-;
8. Save file, go back to Unity
9. Crash
Reproducible:
2022.2.0a1.368 (2dd09014126d)
2022.2.0a1.176 (60f583a20d13)
Not-reproducible:
2022.1.0b1.2464 (4897ee769494)
2021.2.8f1.4208 (d0e5f0a7b06a)
2020.3.18f1.979 (a7d1c678663c)
Tested on Win DX11.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment