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[Quick Search] Double sided Global Illumination field is clipped with it...
[Quick Search] Double sided Global Illumination field is clipped with its checkbox. Double-sided Global Illumination field is clippe... Read more
Threads perform at vastly different speeds when performing nearly identi...
Reproduction steps:1. Open user attached Project2. Open "Assets\Scenes\ThreadTest"3. Press Play4. Press Start Expected result: Threa... Read more
Selection Outline is not drawn for GameObjects that are using the HDRP s...
How to reproduce:1. Create an HDRP Template project2. Select an Object in the SampleScene3. Observe the selected GameObject Expected... Read more
[2D] Category List dropdown doesn't expand on clicking its title in the ...
Category List dropdown doesn't expand on clicking its title in the Inspector when Sprite Library Asset is selected in the Project wi... Read more
Input value of Sliders are not changed when holding and moving the mouse...
On dragging the mouse cursor over the input field of the following properties don't change its value in the Skinning Editor.Properti... Read more
Crash on EditorUserSettings::UpdateRecentSceneConfigValues when opening ...
How to reproduce:1. Download and open the attached project 'Scenes.zip'2. Open Tools -> ScenesSetup3. Add to the list 'Scene_1', ... Read more
[2D] Exception thrown continuously on creating Range in the preset of Sp...
Assertion failed exception is thrown continuously on clicking the Create Range button in the Preset of Sprite Shape Profile asset wh... Read more
[DXR] Ray-traced shadows cast by semi-transparent objects receive artifacts
How to reproduce:1. Open the attached project named "U - TEST.zip"2. Open the "Bug with ray traced shadows from semi-transparent gla... Read more
AsyncReadManager.Read never releases the file handle
Reproduction steps:1. Open user's attached project "AsyncRead.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console windo... Read more
EditorUtility.DisplayProgressBar invoked from an EditorWindow throws an ...
How to reproduce:1. Open user-submitted project (ProgressBarProblem.zip)2. Reset the Editor Layout to Default3. In the Menu bar sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes