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Negative Discrete Int deletes key
When animatitng an Integer using [DiscreteEvaluation], positive numbers are keyed as expected, but negative values are not keyed a... Read more
Render Texture is not cleared before Camera rendering when using Univers...
To reproduce: 1. Download the attached project "rqa-project-grace.zip" and open it in Unity 2. Open "Potential_Bug" Scene 3. Enable... Read more
Width, Height and Scale of a Prefab are zeroed when updating to Unity 20...
Reproduction steps: 1. Open the 'UnityRectBug' project with Unity 2022.1.0a5 2. Open the 'SampleScene' 3. Open the 'UIRoot' prefab i... Read more
ChangeSets are not detected when created via Editor Scripts
Reproduction steps: 1. Create a Perforce server 2. In P4V create a Workspace for the attached "P4NewChangeset.zip" project 3. Open t... Read more
[Linux] High cpu usage on linux when player is in background
1. What happened When the linux player is in background, the player usage 100% cpu on one thread. 2. How can we reproduce it using ... Read more
Grass deferred shader turns white when the project is built using Unity ...
How to reproduce: Build And Run the attached project "CloudBuildShaderTest.zip" using Unity Cloud Build Expected results: Grass is ... Read more
"CustomPass" with "CustomPassUtils.RenderFromCamera" is inconsistent in ...
How to reproduce: 1. Open project "CustomPassBugRepo.zip" 2. In the Hierarchy window select "CustomPassTest" GameObject and open it ... Read more
IL2CPP build fails when adding a DLL build with .NET Standard 2.1
Reproduction steps: 1. Download and open the attached "Repro" project 2. Build the project for Standalone with IL2CPP selected 3. Ob... Read more
[ProBuilder] Editor crashes when expanding "Extrude By" dropdown in Extr...
How to reproduce: 1. Open the attached project "ProBuilderExtrudeTest.zip" 2. Open "SampleScene" Scene 3. Select the "Cube" GameObje... Read more
Crash when moving a lot of Shuriken Particle systems
Having a lot of particles in Shuriken in the scene, and moving them while they are all playing causes a crash. Repro steps: - down... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1