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Building Unity player via CI results in "System.IO.IOException: Sharing ...
To reproduce: • Currently no reproduction steps are known Result: errors in CI: IOException: Sharing violation on path Known plat... Read more
[Localization]Fail to save variable name in localize string component wh...
# Open attached project, select Canvas->dynamic text and observe inspector # Enter play mode or in editor # Switch locale Expect... Read more
URP Decal Projector becomes cropped when Post Processing is disabled
How to reproduce: Open the attached project "Decal projector cropped when postprocesing is disabled.zip" Expected results: URP Deca... Read more
GetRuntimeMemorySizeLong returns incorrect size when in Play Mode
How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Enter Play Mode Expected result: 4MB is displa... Read more
[Localization]Missing comment when users export csv with comment
Reproduce steps: # Go to Window->Asset Management -> Localization # Add both shared comment and locale comment !image-2022-01-24-1... Read more
URP SimpleLit shader does not render with GPU instancing enabled
How to reproduce: 1. Open the attached project (SimpleLitBroken.zip) 2. Open the "Repro" scene 3. Note which cubes are rendered and ... Read more
VideoPlayer doesn't track preparation progress and stutters during trans...
Reproduction steps: 1. Open the user attached "UnityTimelineXExample.zip" project 2. Open the "VideoEditing" Scene 3. Enter Play ... Read more
MissingMethodException in Player.log when calling Type.GUID in IL2CPP Build
Reproduction steps: 1. Open the user's attached project ("GuidTest.zip") 2. Build and Run the project 3. Open Player.log Expected r... Read more
Fullscreen Game View doesn't fill screen on 4k display
Only occurs when the display scale is above 200% in the system display settings. 1. Open any project. 2. In the Game window, set Ent... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset