Search Issue Tracker
Not Reproducible
Votes
0
Found in
2022.1.0a16
2022.1.0b4
Issue ID
1397595
Regression
No
Fullscreen Game View doesn't fill screen on 4k display
Only occurs when the display scale is above 200% in the system display settings.
1. Open any project.
2. In the Game window, set Enter Play Mode option to a Fullscreen option on a 4k display with scale above 200%.
3. Enter Play Mode.
Expected result: Game view fills the screen selected.
Actual result: Game view partially fills the screen.
Reproducible in: 2022.2.0a2, 2022.1.0a16
Could not find a Fullscreen Play Mode option in 2022.1.0a15 or any other editor streams - marking as not a regression.
Notes
- Tested on Windows 10.
- No issue if display scale of the 4k screen is set to 200% or below in the system's display settings.
-Could not reproduce on Windows 10.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Assertion failed on expression" errors appear when selecting specific Tile Palette GameObjects
- “CommandBuffer: built-in render texture type 3 not found while executing” warning is displayed in URP project
- Player build logs a "material with shader doesn't have a '_MainTex' property" error when instantiating a specific amount of specific prefabs
- The LayerMask parameter is ignored when using Physics2D.GetRayIntersection method
- The Tilemap GameObject causes other Tilemap GameObjects to become invisible when its “Mask Interaction” is set to “Visible Inside Mask”
Add comment