Search Issue Tracker
Fixed
Fixed in 1.2.1
Votes
0
Found in [Package]
1.1.0
Issue ID
LOC-566
Regression
No
[Localization]Fail to save variable name in localize string component when switching locale
- Open attached project, select Canvas->dynamic text and observe inspector
- Enter play mode or in editor
- Switch locale
Expected result: variable name doesn't get wiped out
Actual result: variable name is replaced with "No translation found for '' in My String Table" but can be fixed by retyping the previous variable value. (see attached gif for more details)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Resolution Note (fix version 1.2.1):
close as fix was verified and landed.