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Editing Shader includes does not always update Shaders when changes are ...
Reproduction steps: 1. Open the attached Unity project "ShaderIssue.zip" from Google Drive (link in the edit) 2. In the Project wind... Read more
Getting rendering artifacts in the Scene view when generating Tilemap
Reproduction steps: 1. Open the attached Unity project "TilesIssue.zip" 2. Go to Assets > Scenes folder and open "Game.unity" Scene ... Read more
OrderBy function called in 'MenuService.cs' instead of ThenBy
Calling OrderBy on the results of a call to OrderBy introduces a new primary ordering that ignores the previously established orderi... Read more
"ArgumentOutOfRange" Exception is thrown when removing handler in callba...
Reproduction steps: 1. Download and open the attached "EventTrigger Exception Project.zip" project 2. Enter "Play" mode 3. Press the... Read more
Clicking Undo after deleting a scroll bar from the Scroll View doesn't r...
1. Open a new project 2. Right mouse button in the Hierarchy > UI > Scroll View 3. Delete either the Scrollbar Horizontal or the Scr... Read more
Colors of the Memory Usage Overview Memory Bars get mismatched after cha...
How to reproduce 1. Open the attached "PROF-1954" project 2. Open the "Window -> Analysis -> Memory Profiler" window from the menu 3... Read more
[Memory Profiler] Table view totals display '?' until selecting them whe...
How to reproduce: 1. Open the attached "case_1401544" project 2. Open the "Window -> Analysis -> Memory Profiler" window from the me... Read more
[Memory Profiler] Location of the Snapshot A Memory Bars are slightly mo...
How to reproduce: 1. Open the user's attached "case_1401543" project 2. Open the "Window -> Analysis -> Memory Profiler" window from... Read more
[Memory Profiler] Multiple errors logged when selecting specific object
Reproduction steps: 1. Open the "My project.zip" project 2. Open the Memory Profiler 3. Click on "Blank_2022.2-1" to load it 4. Pres... Read more
Align-items property is ignored when items are wrapped
Reproduction steps: 1. Open project "UIToolkitFlex" 2. Open Assets > UIDoc 3. In the UI Builder's Hierarchy, select UIDoc.uxml > Vis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Artifact appears when generating a Mipmap on Normal map texture and Android platform is selected
- [VFX] The error "Expression graph was marked as dirty after compiling context for UI" is thrown after editing "Sample Water Surface" node
- [VFX] Input field freezes when editing Sample Water Surface node VFX graph
- Feature Examples - Sub Graph error - Source file does not exist if reimporting sample
- Blackboard horizontal scrollbar can't be scrolled by using the trackpad gestures