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Unlit shadergraph does not work in UI screenspace-overlay mode
Steps to reproduce: - Open OutdoorsScene in the attached project - Compare UI rendering in scene view VS game view Expected: All 3 ... Read more
No smooth interpolation of data is available when using Splines
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Observe the Spline in the Scene view Expe... Read more
Scene icons in the Hierarchy window are pixelated when Display Scale is ...
How to reproduce: 1. Open any project 2. Open the System Display settings 3. Change the Scale value to 125% or more Expected resul... Read more
Memory is not released when Application.Quit is called
How to reproduce: 1. Open the attached project "test.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open File>Build Settings... 4. ... Read more
[Text] [Font Rendering] GlyphHeight metric differs between Windows and m...
Reproduction steps: 1. Open the attached "FontBug.zip" project 2. Enter Play mode 3. Observe the Console Expected result: The logge... Read more
Spline's mesh isn't updated when changing SplineData values
How to reproduce: 1. Open the user's attached "Splines.zip" project 2. Open the "SampleScene" Scene 3. Select the "Spline" GameObjec... Read more
Splines data points added when using the Spline Width tool ignore the De...
How to reproduce: 1. Open the attached project "Splines.zip" 2. Open the "SampleScene" Scene 3. Select the "Spline" GameObject in th... Read more
"Unexpected assetpath file extension" error message appears when open va...
Steps: 1. Add GameObject and convert it to prefab 2. Convert it to Variant 3. Delete base prefab 4. Double click on variant asset t... Read more
[Splines] "Identifier uniqueness violation" warnings are logged when imp...
How to reproduce: 1. Create a new project 2. Install Splines package 3. Import Splines package samples 4. Observe the Console window... Read more
Memory leak on image asset import during tests
Steps to reproduce: 1. Open attached EditorWindowTests.zip project (make sure Library folder is deleted before opening) 2. Open tool... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map