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0
votes
Won't Fix

An exception is thrown when calling GetSingleton<>() in specific method ...

Package: Entity Component System (ECS)

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Feb 20, 2023

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Version/s: 0.51.1, 1.0.0

Reproduction steps:1. Open the “My project” Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the “Assets/Scripts/An... Read more

0
votes
Fixed

Multiple allocation warnings are thrown when using Voxel Play assets in ...

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Feb 20, 2023

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Version/s: 2022.2.5f1, 2023.1.0b1, 2023.2.0a1, 2023.3.0a3

Steps to reproduce:1. Open the attached project “AllocationWarnings“2. Open the “Assets/Voxel Play/Demos/Demo3_SimpleFlatTerrain/Sim... Read more

2
votes
Fixed

The “Invalid subscript 'texCoord2'“ error appears when using a TextureSi...

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Feb 20, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a17

Steps to reproduce:1. Open the attached project “ShaderIssue“2. Select the “Assets/FullScreenTextureSizeTest.shadergraph“ Shader Gra... Read more

0
votes
Fixed

The Button is interactable when instantiated into a non-interactable Can...

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Feb 20, 2023

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Version/s: 2020.3.45f1, 2021.3.18f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a3

How to reproduce: Open the attached project "BugNavigation.7z" Enter Play Mode Expected results: The "I should be inactive" Button i... Read more

0
votes
Fixed

Keywords are not being set when using Material.shaderKeywords from Shade...

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Feb 20, 2023

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Version/s: 2021.3.17f1, 2022.2.5f1, 2023.1.0b3, 2023.2.0a1

Steps to reproduce:1. Open the attached project “KeywordBug“2. Select the “Assets/Mat.mat“ Material3. Set the Shader to “Assets/Test... Read more

0
votes
Duplicate

Editor crashes on UndoManager::EraseUndos when painting the Terrain with...

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Feb 20, 2023

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Version/s: 2023.1.0b4, 2023.2.0a1

Steps to reproduce:1. Create a new project2. In the Hierarchy window, right-click &gt; 3D Objects &gt; Terrain3. Select the created ... Read more

0
votes
Won't Fix

Artifacts visible when transforming any vector from world space to tange...

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Feb 20, 2023

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Version/s: 2020.3.44f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a25, 2023.2.0a3

Reproduction steps:1. Open the “MikktspaceWorldToTangentRepro” project2. Open the Assets/Scenes/SampleScene.unity scene3. Select Ass... Read more

14
votes
Fixed

[iOS] Simulated Rigidbodies gets random impulses when using 2D Physics

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Feb 20, 2023

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Version/s: 2022.2.0b8, 2023.1.0b5, 2023.2.0a3

How to reproduce:1. Open the “unity-2022-physics2d-issue.zip” project2. Remove the “Analytics” package, then Build And Run the proje... Read more

0
votes
By Design

Convex mesh collider is rendered incorrectly when using default FBX impo...

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Feb 20, 2023

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Version/s: 2020.3.45f1

How to reproduce:1. Download and open the attached project2. Import the attached FBX file to the project3. Select the FBX asset, add... Read more

0
votes
Fixed

GraphicsFence.passed is passed in a random order

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Feb 20, 2023

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Version/s: 2020.3.45f1, 2023.2.0a10

I am using Graphics.CreateGraphicsFence to create a fence that should pass when the previous Graphics.Draw command is completedHow t... Read more

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