Search Issue Tracker

Not Reproducible

Votes

0

Found in

2022.1.0b7

Issue ID

1403973

Regression

No

[Apple Silicon] UAAL example fails to build for Android with IL2CPP on M1 macOS devices

iOS

-

Steps to reproduce:

1. Get the UAAL example project from https://github.com/Unity-Technologies/uaal-example
2. Open the UnityProject
3. Change `Scripting Backend` to `IL2CPP`
4. Continue with the Android instructions to set up Unity as a Library for Android fully (https://github.com/Unity-Technologies/uaal-example/blob/master/docs/android.md)
5. Once everything is set up and Android Studio project is synced, try building the project

Expected result: Android Studio build succeeds and can be deployed to device.
Actual result: Android Studio build fails with the error: "Your project contains C++ files but it is not using a supported native build system."

Notes:
Doesn't reproduce on Intel macOS devices.
Exporting simple Gradle project and building it with Android Studio works just fine on M1 MacBook if it doesn't use UAAL integration.

Reproduced with: 2022.1.0b7, 2022.2.0a4

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.