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[Backport] [IL2CPP][Android] App crashes on launch when patch obb file i...
How to reproduce: 1. Open the attached project "1347178.zip" 2. Open Build Settings and change to Android platform 3. Make sure that... Read more
[Backport] [Android] Incremental GC isn't enabled when exporting a gradl...
Repro steps: 1. Open attached project "AndroidGradleIncrementalGCIssue" 2. Select Main Menu -> Tools -> Build With Gradle, which exp... Read more
[UWP] Universal Windows Platform build crashes when using Application.Op...
Reproduction steps: 1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?" 2. Open Scene "SampleScene" 3. Open Build Settings... Read more
[Landed] Segmentation fault: 11 error is thrown when project is built us...
Reproduction steps: 1. Open the "unityBuild.sh" script that is in the attached project "BuildTestURP.zip" from Google Drive 2. Edit ... Read more
Freeform Light 2D stops working when exiting the Play Mode
Reproduction steps: 1. Open the user's attached project 2. Open Prefab Asset "GameObject" in isolation by pressing the arrow in H... Read more
"CommandBuffer" warning appears in 2D URP when having a Camera in a Stac...
How to reproduce: 1. Create a new project with a 2D URP template 2. In the Hierarchy window right-click > Camera 3. Select "Camer... Read more
Garbage is generated by the AutoConnect method when deleting a Terrain w...
Reproduction steps: 1. Open the user's attached "AutoConnectBug.zip" project 2. Open the "AutoConnect_Unecessary_Garbage_Generation"... Read more
[2D][URP] 2DRenderer Custom Lit, 2DLight texture sampling is black in Pr...
Reproduction steps: 1. Open the attached project "CustomLitBug.zip" 2. Go to Assets > Scenes and open "SampleScene" and observe th... Read more
Shadow Caster 2D shadows are disabled when changing the Sprite for the S...
Reproduction steps: 1. Open the attached "1408396.zip" project 2. Open the "SampleScene" Scene 3. Select the "Light 2D" GameObjec... Read more
Overlay Camera renders Post-processing Effects when "Post Processing" se...
Reproduction steps: 1. Open the attached "1409078.zip" project 2. Open the "SampleScene" Scene 3. See that the "Overlay Camera" G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project