Search Issue Tracker
Duplicate
Duplicate in 2022.2.X
Votes
1
Found in
2021.2.14f1
2022.2.0a7
Issue ID
UUM-1911
Regression
No
Overlay Camera renders Post-processing Effects when "Post Processing" setting is turned off
Reproduction steps:
1. Open the attached "1409078.zip" project
2. Open the "SampleScene" Scene
3. See that the "Overlay Camera" GameObject has the "Post Processing" setting turned off (Inspector > Camera > Rendering)
4. Open the Game view window
5. Enable the "Overlay Camera" GameObject
6. Observe the Game view window
Expected result: Post-processing Effects are not rendered and the Game view does not have a yellow tint
Actual result: Post-processing Effects are rendered and the Game view has a yellow tint
Reproducible with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.30f1), 12.1.5 (2021.2.14f1), 13.1.6 (2022.1.0b10), 14.0.0 (2022.2.0a7)
Note: Rendered Post-processing Effects can be seen in the Frame Debugger when the "Overlay Camera" GameObject is enabled
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- Dragging selector from selector row background shows preview but does not apply class in UI Builder
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
Resolution Note:
Already fixed and resolve in 2022.3.5f1, 2023.1.3f1 and 2023.2.0a21
Duplicate of another internal issue: UUM-36231: [URP] [HDR Output] Overlay UI with Upscaling uses downscaled resolution
Resolution Note (2022.2.X):
Already fixed and resolve in 2022.3.5f1, 2023.1.3f1 and 2023.2.0a21
Duplicate of another internal issue: UUM-36231: [URP] [HDR Output] Overlay UI with Upscaling uses downscaled resolution