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Fixed

Fixed in 2020.3.42f1, 2021.3.13f1, 2022.1.0a3, 2023.1.0a4

Votes

0

Found in

2020.3.34f1

2021.2.0b3

2022.1.2f1

2022.2.0a15

2023.1.0a1

Issue ID

UUM-1964

Regression

Yes

[Landed] Segmentation fault: 11 error is thrown when project is built using batch mode

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Reproduction steps:
1. Open the "unityBuild.sh" script that is in the attached project "BuildTestURP.zip" from Google Drive
2. Edit "UNITY_APP_PATH", "UNITY_PROJECT_PATH" and "UNITY_LOG_PATH" lines accordingly to where these files are located
3. Open "BuildTestURP" in Terminal
4. In the terminal enter command "sh unityBuild.sh"

Expected result: Build is successful, the apk file is created
Actual result: Terminal shows that build is successful, but there is an error "Segmentation fault: 11 $UNITY_APP_PATH -batchmode -quit -projectPath $UNITY_PROJECT_PATH -executeMethod $UNITY_BUILDE_NAME -logfile $UNITY_LOG_PATH", apk file is not created

Reproducible with: 2020.3.34f1, 2021.2.0b3, 2022.1.2f1, 2022.2.0a15
Not reproducible with: 2019.4.39f1, 2021.2.0b4, 2021.3.3f1

Tested with:
macOS 12.2 (Intel)

Note: On some reproducible versions "Segmentation fault: 11" is not shown, but the APK will not be created

  1. Resolution Note (fix version 2023.1.0a4):

    Editor: Fixed Mac Editor crash that happened in multi-scene builds that were using BuildOptions.DetailedBuildReport

  2. Resolution Note (fix version 2022.1.0a3):

    Fixed in 2022.1.0a3

  3. Resolution Note (fix version 2020.3.42f1):

    Fixed in 2020.3.42f1

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