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Error appears when installing Unity Recorder package on Windows with Tar...
Reproduction steps:1. Open the attached project (on Windows)2. In the Build settings, set Mac OS X as the Target Platform3. Import U... Read more
[Input System] UI Input Module Action List gets overwritten with "None" ...
Reproduction steps:1. Open the attached "Multiplayer input" project2. Open Assets/Scenes/SampleScene3. Observe the MultiplayerEventS... Read more
Tilemap does not invoke Tilemap.tilemapTileChanged event when Tilemap co...
Reproduction steps:1. Open attached project "1304936.zip"2. Open "SampleScene"3. In Tile Palette use the paint/move or delete tool t... Read more
Crash on Shader::FindPropertyIndex when changing Material's Shader to St...
Reproduction steps:1. Open attached project "1304931"2. Open scene "SampleScene"3. In the Hierarchy, select "Cube"4. In the Inspecto... Read more
[Particle System][Vulkan][URP] Particles start freezing when Graphics Jo...
Reproduction steps:1.Open the attached user's project "Particle System Graphics Jobs Bug.zip"2.In the Project window under the "Asse... Read more
[MacOS] Crash on NSCoreDragTrackingProc when dragging a Prefab while max...
Reproduction steps:1. Open the attached project "1304887"2. From the Project window, select the "Cube" Prefab3. Drag and hold the Pr... Read more
Player Window can not be maximised after being taken out of fullscreen w...
How to reproduce:1. Create a new project2. Build and run on UWP3. Minimize the Window4. Press Alt+Enter to toggle fullscreen Expecte... Read more
Unity Hub has barely visible text if HDR is turned on
How to reproduce:1. Turn on HDR in the computer settings2. Open Unity Hub3. Observe Unity Hub Expected results: All text inside Unit... Read more
Deleting bone in PSB that is referenced by another PSB causes Null Refer...
Reproduction steps:1. Open user's project "TestingProject.zip"2. Open Assets/ArmTest folder3. Notice that "Arm_Rig" is using "Arm_Ri... Read more
First Material data is used for Shadowmap rendering when using multiple ...
First Material data is used for Shadowmap rendering when using multiple Materials with the same Shader and different properties. Thi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked