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Reference to audio clip is lost when Editor loses focus
Reproduction steps: 1. Open the “CatsronautEdited” project2. Open the “Assets/GAME/Scenes/New Scene.unity” Scene3. In the Hierarchy ... Read more
Conditional attribute method executing when the condition is not defined
Reproduction steps:1. Open the “ScriptableObject Test” project2. Open the “Assets/Scenes/New Scene.unity” Scene3. Enter the Play Mod... Read more
VFX throws an error Shader Graph asset located here '' is missing when u...
How to reproduce: Pull vfx-qa-ftp (link in the comments) Switch to 14.x branch (2022.2) Open project with 2022.2 and noticed that th... Read more
GameObject colour changes when searching anything in the Hierarchy searc...
How to reproduce:1. Open the project “IN_30132”2. Search for anything in the Hierarchy search field3. Observe the Scene view Expecte... Read more
Universal Render Pipeline: Overlay cameras have incorrect _ProjectionPar...
Reproduction steps:1. Open the attached project “CameraProject”2. Open the “Assets/BrokenScene.unity” scene3. In the Hierarchy Windo... Read more
ARFoundation 5.0.2 drift issue
1. What happenedOn iOS, a drift is very noticeable when the user moves their device, even slowly. When objects are in place they sho... Read more
Graphics.DrawProceduralInstanced isn't called in the Player when buildin...
Reproduction steps:1. Open the attached project “Fast-Surface-Mesh”2. Enter Play mode3. Build and Run the project Expected result: t... Read more
Splash screen has rendering/layout artifact when using 200% scale in hig...
I'm on windows in 4K with 200% scaling and the splash screen has rendering/layout issue: !image-2023-02-23-13-24-26-463.png! Read more
[iOS] Building project on top of existing folder with "Replace" option d...
Steps to reproduce: Open attached project (test-replace-ibp.zip) Switch to iOS and make a build Check the resulting directory, notic... Read more
IL2CPP doesn't follow Mono behaviour when using Type.Getmethod() to find...
Reproduction steps:1. Open the attached “IL2CPPBug” project2. Enter the Play Mode3. Observe the Console output4. Build And Run the g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved