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Script breakpoints in Rider don't trigger on IL2CPP builds with Script D...
How to reproduce: 1. Open the user attached project (IL2CPP_Debug.zip) 2. Make sure the Editor's External Script Editor is set to Ri... Read more
Editor crashes when adding a script to a TMP Button
Reproduction steps: 1. Open users attached project 2. Open Scenes/SampleScene 3. Add /Game Jam Template/Scripts/FlexibleUI/TMP/Flexi... Read more
[FBX Exporter] FBX Exporter does not include uv5, uv6, uv7, uv8 when the...
Reproduction steps: 1. In "com.unity.formats.fbx@4.1.2" package locate the in FbxExporter.cs file 2. In the FbxExporter.cs file loca... Read more
Decal no longer display on the Material when the Material have been reset
How to reproduce: 1. Open the attached project "VEG Test.zip" 2. Select "Plane" in the Hierarchy window 3. Reset the "Red" Material ... Read more
[2D][Sprite Atlas] Atlased sprites with different secondary texture orde...
[2D][Sprite Atlas] Atlased sprites with different secondary texture order not batched in 2021.2 Note: Batching works fine for 2022.... Read more
[2D][SpriteShape] SpriteShape flickers when using C# Tessallation Job.
[2D][SpriteShape] SpriteShape flickers when using C# Tessallation Job Repro steps: - In attached project, open SpriteShapeFlicker s... Read more
Input system sometimes does not fire canceled event on left-click action
Reproduction steps: 1. Open the attached "1405273.zip" project 2. Open the "SampleScene" scene 3. Enter Play mode 4. Press the left ... Read more
[HD RP] Motion Blur isn't applied to Alembic models when Camera doesn't ...
How to reproduce: 1. Open the user's attached "MotionBlur_HDRP" project 2. Enter the Play Mode in the "ExampleShot" Scene 3. Observe... Read more
Editor crashes on BufferMetal::IsBusy after opening a Scene
How to reproduce: 1. Open the attached project "GameViewCrash.zip" 2. Open "Rabbit PA Base Demo" Scene 3. Open Game view Reproducib... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map