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0
votes
Fixed

[TestRunner] Playmode tests result counter fails to update when running ...

Package: Test-Framework

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Jan 03, 2020

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Version/s: 2019.1.0b9, 2020.1.0a18

Playmode tests result counter fails to update after test execution from test runner window, refer attached video Steps to Reproduce:... Read more

0
votes
Fixed

[Preset] "Info" property is misaligned when a preset of "Rigidbody" is c...

Asset - Importers

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Jan 03, 2020

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Version/s: 2019.3.0f3, 2020.1.0a18

"Info" property is misaligned when a preset of "Rigidbody" is created, refer the attached screenshot. Steps to repro:1. Create a new... Read more

0
votes
Won't Fix

Aim Constraint vectors not converted when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Import attached "mayaUpVector2.fbx" into a project2. In Animation section of import settings check "Import Const... Read more

3
votes
Fixed

Prefab variant's Button component's OnClick() events are missing paramet...

Scene Management

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Jan 02, 2020

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Version/s: 2018.4.12f1, 2019.3.0a12, 2020.1

How to reproduce:1. Open the attached project in Unity 2018.4.15f12. Select "MenuMainViewDevices" Prefab from the Project Window3. O... Read more

3
votes
By Design

Menu Items are not created when creating them in a custom package loaded...

Scripting

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Dec 09, 2019

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Version/s: 2019.2.0a10, 2019.3.0f1, 2020.1

How to reproduce:1. Create a new project2. Open the Packages/manifest.json file3. Add the provided dependency to the list4. Open the... Read more

0
votes
Active

[Graphview] Undoing while dragging out an edge creates a broken"ghost ed...

Graph Tools Foundation

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Jan 03, 2020

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Version/s: 2019.3.0f4

Reproduces in every version of Shadergraph going back to 4.10.1Steps to repro:1. Open a shadergraph2. Create any node3. Move the nod... Read more

0
votes
Fixed

[UNET] Network Manager is kept in memory on Play mode exit when Network ...

Networking

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Dec 20, 2019

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Version/s: 2019.2, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project "1206943.zip"2. Open the Empty Scene and enter Play mode3. Notice that nothing happens... Read more

0
votes
Fixed

Detaching child objects of inactive Game Object causes them to appear in...

Scene Management

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Dec 18, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the "ParentTest.zip" project2. Open scenes "SceneA" and "SceneB" additively3. Repro > Set References4. D... Read more

0
votes
Fixed

[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...

iOS

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Dec 17, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Connect iOS device to the computer4. Open Unity Remot... Read more

2
votes
Not Reproducible

[Android] Crash in mecanim::skeleton::Skeleton::Transfer when loading ad...

Mobile

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Dec 02, 2019

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Version/s: 2019.3.0b9, 2019.3.0f1

To reproduce:1. Download attached project from https://drive.google.com/file/d/1nU6npyx2s3Jg2nkqvm-9Bqp3A7NxlgWJ/view?usp=sharing2. ... Read more

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