Search Issue Tracker
[Android] [PPv2] [Vulkan] AO RenderTexture.Create failed: format unsuppo...
Steps to reproduce:1) Download attached project and open in Unity2) Build and Run project on a device3) Observe:Black screen and Ren... Read more
No registered factory method error is thrown when class that inherit and...
Reproduction steps:1. Open the attached project ("unity_bug_report.zip")2. Open demo window in Top menu bar->bug->demo3. Open ... Read more
[XR SDK] OpenXR tracking does not work in Build when Managed Stripping L...
Reproduction steps:1. Open the attached "case_1316847.zip" project2. Make sure Managed Stripping Level is set to Medium or High in t... Read more
Redo operation does not clear Overrides from Prefab instance
Steps:1. Open attached project2. Load SampleScene3. Select GameObject prefab instance and add Visual Effect component on it4. Remove... Read more
A few frames of audio is played when VideoPlayer.Prepare() is called wit...
Reproduction steps:1. Download and open the submitted project "VideoPlayer_Bug_Report.zip"2. Build and run for Android3. Press Prepa... Read more
[Android] Audio is only stopped after a delay when VideoPlayer.Pause() i...
Reproduction steps:1. Download and open the submitted project "VideoPlayer_Bug_Report.zip"2. Build and run for Android3. Press Prepa... Read more
[SRP] ScriptableRenderContext.DrawShadows does not take into account dif...
How to reproduce:1. Open the user's attached "reign-srp-LTS.zip" project in 2020.2 or higher2. Open the "Toon" Scene3. Observe the s... Read more
[macOS] Ctrl+Click does not open ObjectField context menu ("Properties.....
Reproduction steps:1. Create and open a new Unity project2. In Hierarchy, select Main Camera3. In Inspector, Hold Control Keyboard B... Read more
[Search] Fix asset worker log object thread stalling
Repro steps:1. Create a new project2. Import some prefabs that log warning when imported3. Create an asset index to index those pref... Read more
ShaderGraph with Unlit Material Type is SRP Batcher incompatible when a ...
How to reproduce:1. Open a new URP project2. Import the user's attached "HexagonsShader.shadergraph"3. Select the "HexagonsShader" S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera