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1
votes
Postponed

Remapped Materials section is missing in the FBX Importer Preset

Asset - Importers

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Oct 16, 2019

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Version/s: 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open the attached '1192012-Preset-Remapped-Materials-section-missing.zip' project2. Select 'Apple' GameObject in... Read more

1
votes
Fixed

AnimatorStateInfo.normalizedTime returns the total play time of animatio...

Animation

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May 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1156287")2. Enter Play Mode Expected result: Console prints ("Normalized time: ... Read more

0
votes
Fixed

[Sprite Atlas] Null reference on selecting sprite atlas during/after pla...

2D

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May 23, 2019

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Version/s: 2019.2.0b4

Steps to Reproduce: 1. Open the attached Project2. Hit the Run button3. Select The Sprite Atlas in the project window Expected Resul... Read more

0
votes
Fixed

Inspector mode defaults to "Normal" after Editor restart

Inspector Framework

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May 22, 2019

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Version/s: 2018.1.0a5, 2018.2, 2018.3, 2019.1, 2019.1.1f1, 2019.2, 2019.3

Reproduction steps: 1. Create a New Project2. Change Inspector mode to "Debug"3. Restart the Editor4. Notice that the Inspector mode... Read more

0
votes
Fixed

[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...

iOS

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Oct 03, 2019

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Version/s: 2018.4, 2018.4.8f1, 2019.2, 2019.3

How to reproduce:1. Open the attached Archive.zip project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-&... Read more

0
votes
Won't Fix

[Android] Screen resolution is no longer being updated after calling Scr...

Mobile Graphics

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Aug 08, 2019

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Version/s: 2017.4, 2017.4.30f1, 2018.4, 2019.1, 2019.2, 2019.3

Resolution is no longer updated when adjusting screen split or changing device orientation To reproduce:1. Open attached project "Se... Read more

0
votes
Fixed

[iOS][Metal] Using Xcode GPU frame capture extra unused screen-sized tex...

iOS

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "ios-test-project.zip"2. Make sure that Graphics API is set to Metal3. Build for iOS device4. ... Read more

0
votes
Fixed

[iOS] controller GetKeyUp() and GetKeyDown() are called every frame when...

iOS

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Feb 11, 2020

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Version/s: 2018.4, 2019.2.19f1, 2020.2

Reproduction steps:1. Open project in "Hehe.zip"2. Open SampleScene and build for iOS3. Connect a wireless controller to your iOS de... Read more

0
votes
Fixed

Build Setting "Wait For Managed Debugger" is not accessible via scriptin...

Build Pipeline

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May 10, 2019

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Version/s: 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Reproduction steps:1. Create a new project2. Open project's Build Settings. Observe the "Wait For Managed Debugger" option3. Create ... Read more

0
votes
Won't Fix

[iOS] Unity Splash screen doesn't appear on iPad when run through Xcode

iOS

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May 24, 2019

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Version/s: 2019.2.0a9, 2019.2.0b1

Steps To Reproduce 1. Create a project2. File > Build Settings > iOS3. Build and run through Xcode Expected Result: Build runs... Read more

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