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0
votes
Fixed

[Windows] Problem with importing DLLs using DllImport attribute from dif...

Windows

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Oct 21, 2019

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Version/s: 2018.2.16f1, 2019.2.9f1

Reported by customer: The function LoadPluginExecutable in Runtime/Misc/Plugins.cpp is not thread safe. This causes a problem if tw... Read more

1
votes
Fixed

AnimatorStateInfo.normalizedTime returns the total play time of animatio...

Animation

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May 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1156287") 2. Enter Play Mode Expected result: Console prints ("Normalized tim... Read more

0
votes
Fixed

[Sprite Atlas] Null reference on selecting sprite atlas during/after pla...

2D

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May 23, 2019

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Version/s: 2019.2.0b4

Steps to Reproduce: 1. Open the attached Project 2. Hit the Run button 3. Select The Sprite Atlas in the project window Expected R... Read more

0
votes
Fixed

Inspector mode defaults to "Normal" after Editor restart

Inspector Framework

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May 22, 2019

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Version/s: 2018.1.0a5, 2018.2, 2018.3, 2019.1, 2019.1.1f1, 2019.2, 2019.3

Reproduction steps: 1. Create a New Project 2. Change Inspector mode to "Debug" 3. Restart the Editor 4. Notice that the Inspector ... Read more

0
votes
Fixed

[UWP] UI isn't responsive on the right side of the app after setting app...

Universal Windows Platform

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Oct 14, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Download 1191482_repro.zip and open "SampleScene" scene 2. Make sure your display resolution is lower than 4K... Read more

0
votes
Won't Fix

[Android] Screen resolution is no longer being updated after calling Scr...

Mobile Graphics

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Aug 08, 2019

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Version/s: 2017.4, 2017.4.30f1, 2018.4, 2019.1, 2019.2, 2019.3

Resolution is no longer updated when adjusting screen split or changing device orientation To reproduce: 1. Open attached project "... Read more

0
votes
Fixed

[iOS][Metal] Using Xcode GPU frame capture extra unused screen-sized tex...

iOS

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "ios-test-project.zip" 2. Make sure that Graphics API is set to Metal 3. Build for iOS device... Read more

0
votes
Fixed

[Physics] Dropdown doesn't expand on clicking its title under "Physics D...

Physics

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Jul 07, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Selected Object Info, Collider Types, Colors, Rendering dropdown doesn't expand on clicking its title under the "Physics Debugger" w... Read more

0
votes
Fixed

Build Setting "Wait For Managed Debugger" is not accessible via scriptin...

Build Pipeline

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May 10, 2019

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Version/s: 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Reproduction steps: 1. Create a new project 2. Open project's Build Settings. Observe the "Wait For Managed Debugger" option 3. Crea... Read more

0
votes
Won't Fix

[iOS] Unity Splash screen doesn't appear on iPad when run through Xcode

iOS

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May 24, 2019

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Version/s: 2019.2.0a9, 2019.2.0b1

Steps To Reproduce 1. Create a project 2. File > Build Settings > iOS 3. Build and run through Xcode Expected Result: Build runs s... Read more

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