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Collided ships in networked game lose control
To reproduce:1) Open attached project2) Make 2 player builds3) Run them both4) Host on one of them, join on another one5) Using arro... Read more
Not selected object appears in the preview window when the selected obje...
To reproduce: 1. Open attached project2. Select Sphere prefab in Project tab3. Observe preview window in the inspector4. Create 31st... Read more
[Android] WebcamTexture.videoRotationAngle during first frames returns i...
How to reproduce:1. Open the attached project "WebCamRotation.zip"2. Build and run on android device3. You can tap on the screen so ... Read more
Unity crashes on mono_custom_attrs_from_class when an incompatible scrip...
How to reproduce:1. Open the attached project2. Open a new scene3. Find NavigationPoint prefab in the project and drag it to the sce... Read more
Impossible to write from a Compute Shader to an integer based Render Tex...
Reproduction Steps:1. Import attached project.2. Open "testScene" scene.3. In the hierarchy, select "TestHost".4. In Inspector, clic... Read more
Editor crashes when lengthSec value in Microphone.Start() is near to 1'0...
To reproduce: 1. Open project2. Open 'Main' scene3. Play scene Expected: scene will be playedActual: editor crashes Reproduced on: 5... Read more
Crash in physx::PxsBroadPhaseContextSap::batchUpdate when disabling/enab...
To reproduce:1. Open attached project "crashDone.zip"2. Open and Play "LilyPadCrash" scene.3. Open Scene views, Select "Main Camera"... Read more
Editor Resolution is extremely low
Nvidia GPU driver FXAA antialiasing settings makes Unity blurry and low resolution. Unity editor itself is rendered via Direct3D, so... Read more
MonoBehaviour script with a Namespace and an Interface which has a metho...
Steps to reproduce:1. Open attached “ScriptLoaded.zip” project2. Open “Main” scene3. Select “Doesn’t work” object in Hierarchy4. Loo... Read more
[OSX] RenderTexture is destroyed with standalone built on resizing the w...
Reproduction steps:1. Open the attached project;2. Build the scene "BugScene";3. Open built game and resize the window;4. Observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved