Search Issue Tracker
By Design
Votes
0
Found in
5.5.1f1
Issue ID
880768
Regression
No
Impossible to write from a Compute Shader to an integer based Render Texture
Reproduction Steps:
1. Import attached project.
2. Open "testScene" scene.
3. In the hierarchy, select "TestHost".
4. In Inspector, click the "Start" checkbox.
5. Select the render texture that has been generated in the "Int Test" property.
6. Observe the texture.
Expected result: Texture should change according to "writeToInt.compute".
Actual result: Texture is black and ignores the compute shader.
Reproducible with: 5.4.3p3, 5.5.2f1, 5.6.0b9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
Add comment