Search Issue Tracker

0
votes
Fixed

The 'Play On Awake' checkbox gets unchecked when selecting multiple Part...

Visual Effects - Legacy

-

Mar 14, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.3, 2020.3.0f1, 2021.1

How to reproduce:1. Create a new project2. Create a Particle System in the Hierarchy3. Select the newly created Particle System4. In... Read more

1
votes
Fixed

Subassets destroyed by the undo system are kept if the Editor looses foc...

Asset - Database

-

Mar 13, 2021

-

Version/s: 2019.4.20f1, 2020.2.5f1, 2020.3.0f1, 2021.1.0b5, 2021.2.0a2

How to reproduce:1. Open the attached '1321443.zip' project2. Open the 'SampleScene'3. In the Project window select the 'Test' Asset... Read more

0
votes
Fixed

Crash on Terrain::UpdateSplatMaterials when removing Universal RP packag...

Package: Scriptable Render Pipeline Universal

-

Mar 13, 2021

-

Version/s: 10.1.0

How to reproduce:1. Open the attached project from "URPpackageCrash.zip"2. Open scene "PolarScene"3. Using Package Manager, remove t... Read more

1
votes
Fixed

Editor/Player crash on BufferD3D12::BeginWrite/PIXBeginEvent<ID3D12Graph...

DirectX12

-

Mar 13, 2021

-

Version/s: 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Go to Edit &gt; Project Settings &gt; Player, and set Graphics API for Wind... Read more

0
votes
Fixed

Unity editor windows switch macOS spaces when maximizing the Unity edito...

MacOS

-

Mar 13, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a9

Reproduction steps:1. Open the attached project (1321315_repro.zip)2. Place the Unity editor window on the secondary monitor's deskt... Read more

1
votes
Fixed

[URP] Pixel Perfect Camera shows zoomed-in UI in the Game view when the ...

Package: Scriptable Render Pipeline Universal

-

Mar 13, 2021

-

Version/s: 10.4.0

How to reproduce:1. Open the user's attached "URP - Pixel Perfect Camera Bug.zip" project2. Open the "URP Pixel Perfect Camera" Scen... Read more

0
votes
Fixed

OnStateEnter/OnStateExit is called repeatedly when an AnimatorController...

Animation

-

Mar 13, 2021

-

Version/s: 2019.4, 2020.2.4f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1321298.zip" project2. Enter "SampleScene" Scene3. Enter Play Mode4. In the Hierarchy select ... Read more

0
votes
Fixed

EdgeCollider2D Adjacent Endpoints result in inverted separation normals ...

Physics2D

-

Mar 12, 2021

-

Version/s: 2020.3, 2021.1, 2021.1.0b10, 2021.2

Reproduction steps:1. Open attached project "Edge Collider Distance Normal Bug.zip" and scene "SampleScene"2. Enter Play Mode3. In G... Read more

0
votes
Fixed

TextureImporter settings get dirtied upon switching Platform Setting vie...

Asset - Database

-

Mar 12, 2021

-

Version/s: 2019.4.12f1, 2020.2.0b7, 2021.1.0a1, 2021.2, 2021.2.0a8

How to reproduce:1. Open the attached project2. Select the 'testImage' asset in the Project window3. In the Inspector window switch ... Read more

6
votes
Fixed

[Big Sur] Crash on __abort_with_payload in build when asking for bluetoo...

MacOS

-

Mar 12, 2021

-

Version/s: 2020.2.0a17, 2020.2.7f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Build and run Expected result: The build asks for Bluetooth permissionActua... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.