Search Issue Tracker

Fixed in 2021.2.X

Fixed in 2019.4.X, 2020.3.X, 2021.1.X

Votes

1

Found in

2019.4.20f1

2020.2.5f1

2020.3.0f1

2021.1.0b5

2021.2.0a2

Issue ID

1321443

Regression

Yes

Subassets destroyed by the undo system are kept if the Editor looses focus before saving

Asset Import Pipeline

-

How to reproduce:
1. Open the attached '1321443.zip' project
2. Open the 'SampleScene'
3. In the Project window select the 'Test' Asset
4. In the Inspector press the 'Add Children' button
5. Select File > Save (sub-asset should appear in the Project window)
6. Press 'ctrl + z'
7. Unfocus the Editor by opening another program
8. Get back to the Editor
9. Select File > Save

Expected result: The subasset gets removed
Actual result: The subasset doesn't get removed

Reproducible with: 2019.4.20f1, 2019.4.23f1, 2020.2.5f1, 2020.2.7f1, 2020.3.3f1, 2021.1.0b5, 2021.1.1f1, 2021.2.0a2, 2021.2.0a12
Not reproducible with: 2018.4.33f1, 2019.4.19f1, 2020.2.4f1, 2021.1.0b5, 2021.2.0a1

Notes:
- The issue doesn't reproduce if step 7 is skipped
- Before unfocusing the Unity the subasset Inspector is empty
- The issue is also reproducible with Undo.DestroyObjectImmediate

  1. Response avatar

    Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0a14

  2. Response avatar

    Resolution Note (fix version 2021.1):

    Fixed in 2021.1.8f1

  3. Response avatar

    Resolution Note (fix version 2020.3):

    Fixed in 2020.3.11f1

  4. Response avatar

    Resolution Note (fix version 2019.4):

    Fixed in 2019.4.29f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.