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Fixed in 2020.3.X
Votes
1
Found in
2020.3
2020.3.0f1
2021.1
2021.2
Issue ID
1321399
Regression
No
Editor/Player crash on BufferD3D12::BeginWrite/PIXBeginEvent<ID3D12GraphicsCommandList> when running a Scene using Direct3D12
Reproduction steps:
1. Open the user's attached project
2. Go to Edit > Project Settings > Player, and set Graphics API for Windows to Direct3D12
3. Open scene "TitleMenu"
4. Enter Play Mode
-- observe crash
Reproducible with: 2020.3.1f1, 2021.1.0f1, 2021.2.0a9
Could not test with: 2018.4.33f1, 2019.4.22f1 (downgrading errors)
Reproduced with:
GeForce GTX 1050Ti
GeForce GTX 1080
Radeon RX 580
Note:
- Not reproducible with DirectX11, Vulkan, OpenGLCore
- Issue is also reproducible in Windows builds using Direct3D12
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Resolution Note (fix version 2020.3):
Fixed in 2020.3.20f1