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How to reproduce: 1. Open user attached project 2. From inside of the project's directory copy and paste "icon_01.png" and "icon_02.... Read more
[2D][SpriteShape] Control point selection flickers when drag and multi-select points in scene Repro steps: - Open SampleScene, sele... Read more
How to reproduce: 1. Open attached project "U - BUGREPORT.zip" 2. In the Scene window observe the Directional Light Texture Expecte... Read more
How to reproduce: 1. Open the attached project "test2021-2-3f1.zip" 2. Click "Tools > Reproduce Undo Error" in the menu items 3. Und... Read more
Reproduction steps: 1. Open the attached project "StreamingAssetsBug" 2. Build the project for Android 3. Change the extension of th... Read more
How to reproduce: 1. Open the user's attached "Buggy_Sprite_Preview" project 2. In the Project view select the "New Sprite Atlas" Sp... Read more
Reproduction steps: 1. Create a new Unity project 2. Go to Edit -> Preferences -> UI Scaling 3. Change "Use custom scaling value" to... Read more
Reproduction steps: 1. Open the attached “repro-streaming-hang.zip” project 2. Open the "Window > AssetBundle Browser" window 3. In ... Read more
Reproduction steps: 1. Open the attached project "Case_1382446" 2. In the Menu Bar select "FileUtil-> Execute" Expected result: An ... Read more
Reproduction steps: 1. Create a new Project 2. Create a new Visual Script Graph (Right-click in Project window -> Create -> Visual S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- deadlock in AssetDatabase_AcceleratorClient_Scheduling.ScheduledRequest_Status_InProgress
- Texture Compression settings on Android and WebGL Platforms are reset to default when building the project using a script
- Camera active Texture is not written if another camera has a Script using "OnRenderImage"
- The Camera's background color is white when the device Appearance is "Light Mode"
- Some GameObjects ignore the Default Parent when creating them in the Hierarchy