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[Player Settings] [Common] [Rendering] - Auto Graphics API should be cha...
*Steps to reproduce:* 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize... Read more
[Player Settings] [WebGL] [Rendering] - Texture Compression Format shoul...
*Steps to reproduce:* 1. Open File > Build Profiles 2. Create a new WebGL build profile and add player settings to it 3. Ch... Read more
[Player Settings] [Common] [Rendering] - Color Space value should get ap...
*Steps to reproduce:* 1. Open File > Build Profiles 2. Create a build profile and add player settings to it (press Customize P... Read more
The Scene View becomes gray and "NullReferenceException" errors are thro...
Reproduction steps: 1. Install RenderDoc and open it 2. Open the “ReproProject“ project 3. Right-Click on the Scene View tab 4. Pres... Read more
Memory usage rapidly rises when changing colors in the color wheel
Reproduction steps: 1. Open the attached “repro-project“ 2. Navigate to the Hierarchy window, right-click, and select Effects → Tr... Read more
Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don'...
*Steps to reproduce:* # Open any HDRP Project # Navigate to Project Settings > HDRP Global Settings/Graphics (Depending on Strea... Read more
EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality ...
How to reproduce: 1. Open the attached “IN-73789” project 2. Open “SampleScene1” and enter Play mode 3. Open the Memory Profiler ... Read more
Crash when Shift-selecting specific GameObjects when the Inspector windo...
Reproduction steps: 1. Open the attached “ReproProj” project through the Hub 2. Open “Assets/Scenes/SampleScene.unity” Scene 3. I... Read more
GameObject with Physics Shape Component moves when the Editor window is ...
How to reproduce: 1. Open the “G00000_AceLand-Library-DOTS“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Move the Edi... Read more
Referenced ScriptableObject field does not get updated and cannot be set...
Reproduction steps: 1. Open the attached “MissingRef.zip” project 2. Select the “New Container.asset” from the Project Window 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection