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4
votes
Active

The Inspector is empty when selecting the Blend Tree that has been copie...

Animation

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Sep 01, 2020

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Version/s: 2019.3.15f1, 2020.1, 2020.1.4f1, 2020.2

How to reproduce: 1. Open the attached "BlendTree" project 2. Open the Animator (Window->Animation->Animator) 3. In the Project wind... Read more

0
votes
Active

Crash on DrawUtil::DrawProceduralIndirectRawFromNodeQueue/BatchRenderer:...

Scripting

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Sep 01, 2020

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Version/s: 2019.4, 2020.1, 2020.1.3f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Open scene "Prototype" 3. In the project window, open Scripts > "CoroutineHan... Read more

0
votes
Active

Script Execution Order Dropdown is missing Bottom navigation arrow when ...

Settings Window

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Sep 01, 2020

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Version/s: 2019.4, 2019.4.4f1, 2020.2

How to reproduce: 1. Set your toolbar to be at the top of the screen 2. Create a new project 3. Go to Project Settings > Script Exec... Read more

0
votes
Fixed

Crash on SkinnedMeshRenderer::AddAsRenderNode when updating project

Mesh Renderer

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Sep 01, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.1.0b16

Reproduction steps: 1. Open user's attached project -- observe crash Reproducible with: 2019.4.4f1, 2019.4.9f1, 2020.1.0b16, 2020.1... Read more

1
votes
Active

[Metal] [iOS] Application crashes on BufferMetal::SetData with multithre...

Metal

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Sep 01, 2020

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Version/s: 2020.1, 2020.1.3f1

Reproduction steps: 1. Open customer's attached project in "PopulusRun.zip" (2.4 GB) 2. Build the project for iOS 3. Deploy the proj... Read more

0
votes
Active

[Virtual Texturing][HDRP] VT cache settings cannot be edited in HDRP asset

Scripting

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Sep 01, 2020

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Version/s:

Steps: 1a. Open new 3D template 1b. Add HDRP in package manager (10.0.0-preview.27) 1c. select Fix All and Create One on HDRP wizard... Read more

0
votes
Active

FrameTimingManager.GetLatestTimings returns a smaller gpuFrameTime than ...

Vulkan

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Sep 01, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.2

Reproduction steps: 1. Open the user's attached project ("TimingsRendering.zip") 2. Open the repro scene ("SampleScene") 3. Enter Pl... Read more

0
votes
Postponed

Crash while inspecting BytesList values of a dictionary in VS debugger w...

Mono

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Sep 01, 2020

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Version/s: 2018.4, 2018.4.16f1, 2020.2

Reproduction steps: 1. Open the user's attached project 2. Open the repro scene ("Assets\ArucoUnity\Scenes\CalibrateCamera") 3. Make... Read more

0
votes
Active

Realtime GI sporadically fails in the Player when it is connected to the...

Global Illumination

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Sep 01, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce: 1. Make sure Python 2.7 is installed to C:\Python27 (needed later on for ReproSteps.py) 2. Unzip the project 3. Op... Read more

22
votes
Duplicate

[Performance] Compilation and refresh time increases after each script c...

Asset Import Pipeline

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Sep 01, 2020

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Version/s: 2019.4, 2020.1.4f1, 2020.2

Reproduction steps: 1. Open attached project "SlowDown.zip" 2. In Editor menu, open FlowFire -> Slow Down 3. In newly opened Slow Do... Read more

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