Search Issue Tracker
Fixed
Fixed in 6000.0.52f1, 6000.1.9f1, 6000.2.0b8, 6000.3.0a1
Votes
0
Found in
6000.0.50f1
6000.1.5f1
6000.2.0a11
7000.0.0a1
Issue ID
UUM-109250
Regression
Yes
AndroidPlayer selects Vulkan Graphics API over GLES even on devices with limited support
*Steps to reproduce:*
Build any app for Android with Auto Graphics API enabled in PlayerSettings.
Deploy to device with very old Vulkan driver, for example any PowerVR GE8320, Galaxy S7 etc.
See
*Actual results:*
Runs Vulkan
*Expected results:*
Runs GLES
\\
*Reproducible with versions:*
6000.2.0a11, 6000.0.50f1, 6000.1.5f1
\\
*Tested on (OS):*
\\
*Notes:*
*
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The search field has an additional icon that has no functionality
- Splash Image logo is shown after being removed when pressing the Preview button
- Crash on GenerateParticleGeometry when creating certain particles
- HD Sample Buffer returns black for Rendering Layer Mask when Custom Pass Volume is not active
- SpriteRenderer has wrong input color when associated material uses SRPBatcher
Resolution Note (fix version 6000.2.0b8):
Fix issue where Vulkan is preferred over GLES even though the drivers were detected as incompatible
Resolution Note (fix version 6000.1.9f1):
Fix issue where Vulkan is preferred over GLES even though the drivers were detected as incompatible
Resolution Note (fix version 6000.0.52f1):
Fix issue where Vulkan is preferred over GLES even though the drivers were detected as incompatible