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1
votes
By Design

Input Fields activate on mouse down when dragging UI elements in Scroll ...

uGUI

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Aug 18, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.17f1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scene3. Go to the Game view4. Enable "Maximize On Play" in the Gam... Read more

0
votes
By Design

[Android] Blitting two fullscreen passes does not work on Quest and Android

Android

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Oct 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.15f2, 2021.2, 2022.1

Reproduction steps:1. Open the project "Render two fullscreen passes.zip"2. Observe the view in Game View (StencilPostEffect scene)3... Read more

0
votes
Fixed

[Enlighten] Realtime GI does not update

Progressive Lightmapper

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May 19, 2021

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Version/s: 2021.2.0a14

Steps to reproduce: 1. Download the attached repro project (BounceLightCorridor.zip)2. Open BounceLightCorridor scene3. Navigate to ... Read more

0
votes
By Design

Mesh generated using Graphics.DrawProcedural is not rendered when using ...

Graphics Device Features

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Apr 16, 2021

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Version/s: 2019.4.14f1, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project2. Open the "MinimalTest" Scene Expected results: text below the green cube is render... Read more

0
votes
Fixed

Unity closes when corrupted AssetBundle is opened with AssetBundle Browser

Asset Bundles

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Feb 25, 2022

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Version/s: 2021.2.6f1

Reproduction steps:1. Open the user's attached “DemoFailure.zip” project2. In the menu click Assets > Bundles > Build Player C... Read more

0
votes
Fixed

Crash in UnityGfxDeviceWorker when using a RenderTextureSensor

Metal

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Oct 25, 2021

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Version/s: 2020.3, 2021.1.25f1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Open the 'AgentTrainingScene_1' Scene3. Hit Play4. Observe a crash Reproduc... Read more

0
votes
Duplicate

Shader variant keyword not used when running Player

Shader System

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Feb 10, 2022

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Version/s: 2021.2.8f1, 2021.2.10f1

How to reproduce:1. Open the user's attached project "BugShaderVariants.zip"2. Build and Run Expected result: "Cube" GameObject appe... Read more

0
votes
Fixed

"ArgumentNullException: Value cannot be null" when clicking a button tha...

uGUI

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Sep 03, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.2

Reproduction steps:1. Open the attached "1362731.zip" project2. Open the "SampleScene" Scene3. Select the "OnSceneGUITest" GameObjec... Read more

0
votes
Fixed

[OpenGL]GLSL compilation failed for shader error thrown in Console windo...

Shader System

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Feb 01, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached user's Unity project "HLSLtoGLSLBug.zip"2. Navigate to Edit > Project Settings > Playe... Read more

0
votes
Fixed

[macOS] Crash when FileSystemWatcher is used on a large number of files

Mono

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Mar 25, 2021

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Version/s: 2018.4, 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "Case_1324348" Reproducible with: 2018.4.35f1, 2019.4.27f1, 2020.3.9f1, 2021.1.8f1, ... Read more

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