Search Issue Tracker
Active
Votes
3
Found in
2019.4
2020.3
2021.2
2021.2.15f1
2022.1
2022.2
Issue ID
1410388
Regression
No
ParticleSystem.Simulate glitches when using a long time period with particular particle counts
Reproduction steps:
1. Open the user's project
2. Press Play
Expected result: No particles are glitchy
Actual result: Third column's 60 and 35 particles are glitchy
Reproducible with: 2019.4.36f1, 2020.3.32f1, 2021.2.15f1, 2022.1.0b12, 2022.2.0a8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UWP] Mouse movement re-triggers stale <Mouse>/scroll value after the scroll wheel is used once
- "Shutdown worker was forced killed because it kept running. Worker ..." errors are thrown after building a blank HDRP project
- [UI Toolkit] USS materials in AssetBundles break due to InstanceID referencing a material that no longer exists when a Scene is loaded through Addressables for the second time
- Help button leads to a missing documentation page when clicked on a Font Import Settings in the Inspector
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
Add comment