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Fixed in 2022.1.X

Votes

8

Found in

2019.4

2019.4.29f1c1

2020.3

2021.1

2021.2

2022.1

Issue ID

1359993

Regression

No

Unused constants in the constant buffer are not stripped out when using OpenGLES3

OpenGL

-

How to reproduce:
1. Open the user's attached project "UnusedConstants.zip"
2. Open Window>Analysis>Frame Debugger
3. Press "Enable" in the Frame Debugger window

Expected results: Unused constants "unity_SH*" in ShaderProperties>Vectors are stripped out
Actual results: Unused constants "unity_SH*" in ShaderProperties>Vectors are not stripped out

Reproducible with: 2019.4.30f1, 2020.3.17f1, 2021.1.19f1, 2021.2.0b9, 2022.1.0a6

Notes: not reproducible with Direct3D11

  1. Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0a16

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