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URP Package Cache errors appear when loading scene
Create a 3D URP scene Enter safe mode or non safe Observe console Expected Result: No errors in console Actual Result: Multiple erro... Read more
Crash on BackupState::MemoryIDToFileID::operator() when entering Play Mode
How to reproduce:1. Open the attached project "VR_2023_II.zip"2. Enter Play Mode Reproducible with: 2021.3.27f1, 2022.3.3f1, 2023.1.... Read more
Wrong directory is opened when "BuildOptions.ShowBuiltPlayer" is used
Reproduction steps:1. Open project “{}BuildScriptBugReport{}” in Windows Editor2. Select “Builds\Windows Build” in the Editor menu (... Read more
[Addressables] The search bar is not clearly visible, and “Missing built...
How to reproduce:1. Open the user’s attached “Addressables_Groups_Menu_Broken.zip” project2. Go to Window > Assets Management >... Read more
Low framerate while in the Play Mode when using Render Texture with URP
Reproduction steps:1. Open the attached project “RenderTextureFPS”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Enter the Play M... Read more
Crash on tlsf_memalign when loading a memory snapshot with the Memory pr...
Reproduction steps:1. Open the attached project “SnapshotCrash”2. Open Memory Profiler (Window > Analysis > Memory Profiler)3.... Read more
Vulkan API rendering errors when using UGui on Quest 2
Reproduction steps:1. Open the attached Project “BugRepro”2. Open Edit > Player Settings3. Change Graphics API to Vulkan4. Build ... Read more
Listen Button and Search Field is obscured in Input Action's Binding Pat...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Repro.inputactions” Input Actions Asset3. Expand the ... Read more
White lines appear in the Game view when the Camera moves and the "Sprit...
How to reproduce:1. Open the attached project “WhiteLinesRepro“2. Open the “MissionScene“ Scene3. Enter Play Mode4. Hover the mouse ... Read more
Periodic frame stutter when Vsync is enabled with multiple monitors and ...
Reproduction steps:1. Connect three monitors that all are set to different refresh rates (i.e. first is set to higher than 60Hz, sec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default