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Animations are not playing when loading scene after reimporting all assets
How to reproduce:1. Open the user's attached project "RPG(practice).zip"2. Right-click anywhere in the Project window and select Rei... Read more
[Audio] Vorbis Compression Format Quality Text field in Audio Import Set...
"Quality" property under "Vorbis" Compression Format In Audio Import Settings does not validate certain inputs. following are the va... Read more
[Profiler] Profiler view mode changes on increasing/decreasing Frame cou...
Profiler view mode changes on increasing/decreasing Frame count value in the Preference window Steps to repro:1. Create a new projec... Read more
[STW2019.3]Applying Import Settings to .jpg file throws an error: EndLay...
How to reproduce:1. Open the attached TowerDefense.zip project2. Select any .png file in the Assets-> Sprites folder3. Go to the ... Read more
[WebGL] Multiple Camera Viewports in fullscreen mode are rendered differ...
How to reproduce:1. Open the attached project ("case_1184385-WebGlViewportsBug.zip")2. Switch the targeted platform to WebGL3. Open ... Read more
Debugger agent sometimes crashes during batchmode builds
How to reproduce:1. Download the attached project2. Download the "UBM.zip" and put the extracted folder to the Assets folder3. Downl... Read more
[TextMeshPro] ArgumentException error is thrown on creating Sprite Asset...
ArgumentException error is thrown on creating Sprite Asset in Sprite Importer window. Steps to repro:1. Open the attached project.2.... Read more
Prefab instances lose reference when a library is deleted and scripts us...
To reproduce:1. Extract attached project ("case_1185524.zip")2. Delete Library folder and move Scripts folder out of Assets3. Open p... Read more
[MacOS] Crash when changing the value of a variable whose name includes...
Reproduction steps:1. Open "1178558" project and "SampleScene"2. Select "TestObject" GameObject3. On "NonLatinFieldNameBug" script f... Read more
Jitter/Instability when using Shared Depth Buffer for HoloLens/
Forum post: https://forum.unity.com/threads/unity-2018-3-and-hololens-holograms-are-not-stable.647734/ Favro Card: https://favro.com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open