Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.2.0a6
2019.3.0a1
2020.1.0a1
2020.1.0a5
Issue ID
1186502
Regression
Yes
[STW2019.3]Applying Import Settings to .jpg file throws an error: EndLayoutGroup: BeginLayoutGroup must be called first
How to reproduce:
1. Open the attached TowerDefense.zip project
2. Select any .png file in the Assets-> Sprites folder
3. Go to the Inspector window-> Texture Type-> Set it to Default and press Apply
4. And then set Texture Type back to Sprite (2D an UI)
Actual: Applying Import Settings to .jpg file throws an error:
EndLayoutGroup: BeginLayoutGroup must be called first.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:187)
Reproducible with: 2019.2.0a6, 2019.2.7f1, 2019.3.0b5, 2020.1.0a5
Note: see the video attached in the Edit section
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game View Tab Scale changes erratically when a Unity Tab is on a different screen with a differing Display Scale
- Six way lighting receiving wrong lighting from APV when set to World Space
- Crash on SortByExecutionOrder when interrupting the .androidpack import process
- ShaderGraph tab header changes the icon to the VFX Graph icon when ShaderGraph and VFX Graph with the same name are both opened
- The Build Profiles window has usability issues when the panel takes up less than 30% of the screen width
Add comment